Niantic, Inc. Patent Application Trends in 2025
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Niantic, Inc. Patent Filing Activity
Niantic, Inc. patent applications in 2025
Top 10 Technology Areas
- A63F13/216 (using geographical information, e.g. location of the game device or player using GPS)
- A63F13/35 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR)
- A63F13/00 (Video games, i.e. games using an electronically generated display having two or more dimensions {(gaming systems which provide a financial reward)
- A63F13/332 (using wireless networks, e.g. cellular phone networks)
- A63F13/65 (automatically by game devices or servers from real world data, e.g. measurement in live racing competition)
- A63F13/56 (Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding)
- Count: 1 patents
- Example: 20250018295. Travel of Virtual Characters (Niantic, Inc.)
- G06F16/24532 ({of parallel queries})
- Count: 1 patents
- Example: 20250028716. Sharded Storage of Geolocated Data with Predictable Query Response Times (Niantic, Inc.)
- G06F16/24545 ({Selectivity estimation or determination})
- Count: 1 patents
- Example: 20250028716. Sharded Storage of Geolocated Data with Predictable Query Response Times (Niantic, Inc.)
- G06F16/29 (Geographical information databases)
- Count: 1 patents
- Example: 20250028716. Sharded Storage of Geolocated Data with Predictable Query Response Times (Niantic, Inc.)
- A63F13/75 (Enforcing rules, e.g. detecting foul play or generating lists of cheating players)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
Emerging Technology Areas
- G06V10/82 (IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING)
- Count: 1 patents
- Example: 20250054255. High-Speed Real-Time Scene Reconstruction from Input Image Data (Niantic, Inc.)
- G06V10/771 (IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING)
- Count: 1 patents
- Example: 20250054255. High-Speed Real-Time Scene Reconstruction from Input Image Data (Niantic, Inc.)
- G06T19/006 ({Mixed reality (object pose determination, tracking or camera calibration for mixed reality)
- Count: 1 patents
- Example: 20250054255. High-Speed Real-Time Scene Reconstruction from Input Image Data (Niantic, Inc.)
- A63F2300/5586 (for enforcing rights or rules, e.g. to prevent foul play)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
- A63F2300/5546 (using player registration data, e.g. identification, account, preferences, game history)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
- A63F2300/534 (for network load management, e.g. bandwidth optimization, latency reduction)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
- A63F13/79 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
- A63F13/73 (Authorising game programs or game devices, e.g. checking authenticity)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
- A63F13/358 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
- A63F13/75 (Enforcing rules, e.g. detecting foul play or generating lists of cheating players)
- Count: 1 patents
- Example: 20250050229. REDUCING LATENCY IN ANTICHEAT DATAFLOW (Niantic, Inc.)
Top Inventors
- Keith P. Golden of San Francisco CA (US) (1 patent)
- Mark A. Aubin of Sunnyvale CA (US) (1 patent)
- John V. Hanke of Piedmont CA (US) (1 patent)
- Phillip Craig Keslin of San Jose CA (US) (1 patent)
- James Dinkelacker of Lahaina HI (US) (1 patent)
- Charles Spirakis of Los Altos CA (US) (1 patent)
- Alexander Vladimirov of San Francisco CA (US) (1 patent)
- Shohei Konno (1 patent)
- Keita Tsutsui (1 patent)
- Tatsuo Nomura (1 patent)
Patent Categories
Geographical Distribution of Inventors
Geographical Distribution of US Inventors
Categories:
- Niantic, Inc.
- Companies
- CPC A63F13/00
- CPC A63F13/216
- CPC A63F13/332
- CPC A63F13/35
- CPC A63F13/65
- CPC A63F13/56
- CPC G06F16/24532
- CPC G06F16/24545
- CPC G06F16/29
- CPC A63F13/75
- CPC A63F13/358
- CPC A63F13/73
- CPC A63F13/79
- CPC A63F2300/534
- CPC A63F2300/5546
- CPC A63F2300/5586
- CPC G06T19/006
- CPC G06V10/771
- CPC G06V10/82
- Patent Trends by Company in 2025