US Patent Application 18305201. REPRESENTATIONS OF MESSAGES IN A THREE-DIMENSIONAL ENVIRONMENT simplified abstract

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REPRESENTATIONS OF MESSAGES IN A THREE-DIMENSIONAL ENVIRONMENT

Organization Name

Apple Inc.


Inventor(s)

James J. Owen of San Francisco CA (US)

Christine E. Welch of Sunnyvale CA (US)

Jesse Chand of San Francisco CA (US)

Lucie Belanger of Saint-Hyacinthe (CA)

Wendy F. Eduarte of Detroit MI (US)

Dorian D. Dargan of Danville CA (US)

William A. Sorrentino, Iii of San Francisco CA (US)

REPRESENTATIONS OF MESSAGES IN A THREE-DIMENSIONAL ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 18305201 titled 'REPRESENTATIONS OF MESSAGES IN A THREE-DIMENSIONAL ENVIRONMENT

Simplified Explanation

- The patent application describes a computer system that can modify the visual appearance of user interface objects based on their position relative to the user's viewpoint in a three-dimensional environment. - The computer system can display a message representation in a three-dimensional environment at a certain distance from the user's viewpoint, and then change the distance of the message representation to a different distance. - The computer system can also transition virtual objects from a three-dimensional appearance to a two-dimensional appearance, or vice versa. - The innovation aims to enhance the user experience by dynamically adjusting the visual appearances of user interface objects based on their spatial arrangement in a three-dimensional environment.


Original Abstract Submitted

In some embodiments, a computer system modifies the visual appearances of user interface objects based on their spatial arrangement relative to the viewpoint of the user in a three-dimensional environment. In some embodiments, a computer system displays, via a display generation component, a representation of a message in a three-environment at a first distance from a viewpoint of the user, and then changes the distance of the representation of the message to be a second distance from the viewpoint of the user. In some embodiments, a computer system is configured to transition virtual objects from a three-dimensional appearance to a two-dimensional appearance and/or from a two-dimensional appearance to a three-dimensional appearance.