US Patent Application 18136760. Method and Device for Improving Comfortability of Virtual Content simplified abstract

From WikiPatents
Jump to navigation Jump to search

Method and Device for Improving Comfortability of Virtual Content

Organization Name

Apple Inc.


Inventor(s)

Rahul Nair of Hayward CA (US)


Devin W. Chalmers of Oakland CA (US)


Giancarlo Yerkes of San Carlos CA (US)


Yutaka Yokokawa of Los Gatos CA (US)


Method and Device for Improving Comfortability of Virtual Content - A simplified explanation of the abstract

  • This abstract for appeared for US patent application number 18136760 Titled 'Method and Device for Improving Comfortability of Virtual Content'

Simplified Explanation

This abstract describes a method for improving the comfort of virtual content in a virtual reality environment when the user moves their head from side to side. The method involves determining a reference point for the virtual scene, detecting the user's head position, and presenting the virtual content in different ways depending on the difference between the reference point and the user's head position. If the difference is small, the virtual content is presented in a way that aligns with the user's head position. If the difference is large, the virtual content is presented in a way that aligns with the reference point.


Original Abstract Submitted

In one implementation, a method for improving comfortability of virtual content during head roll motions includes: determining a scene roll origin value for an XR environment; detecting a head pose with pose roll value; when a difference between the scene roll origin value and the pose roll value is less than a first angular threshold, presenting virtual content within the XR environment in a first presentation mode, wherein the virtual content is presented with a first content roll value in the first presentation mode based the pose roll value; and when the difference between the scene roll origin value and the pose roll value is not less than the first angular threshold, presenting the virtual content within the XR environment in a second presentation mode, wherein the virtual content is presented with a second content roll value in the second presentation mode based on the scene roll origin value.