US Patent Application 17827680. METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS simplified abstract

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METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS

Organization Name

Sony Interactive Entertainment Inc.

Inventor(s)

Mahdi Azmandian of San Mateo CA (US)

METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS - A simplified explanation of the abstract

This abstract first appeared for US patent application 17827680 titled 'METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS

Simplified Explanation

The patent application describes a method for enhancing the gameplay experience in a video game session by analyzing and utilizing the speech of the player. Here are the key points:

  • The method involves recording the speech of a player while they are playing the video game.
  • The game state, which represents the current state of the gameplay, is analyzed to understand the context of the gameplay.
  • The recorded speech is then analyzed using a speech recognition model, taking into account the identified context of the gameplay.
  • The analysis of the speech helps in identifying the textual content of what the player said.
  • The identified textual content is then used as input for the gameplay, enhancing the interaction and experience of the player.


Original Abstract Submitted

A method for executing a session of a video game is provided, including the following operations: recording speech of a player engaged in gameplay of the session of the video game; analyzing a game state generated by the execution of the session of the video game, wherein analyzing the game state identifies a context of the gameplay; analyzing the recorded speech using the identified context of the gameplay and a speech recognition model, to identify textual content of the recorded speech; applying the identified textual content as a gameplay input for the session of the video game.