US Patent Application 17827618. AUTOMATION OF AUDIO AND VIEWING PERSPECTIVES FOR BRINGING FOCUS TO RELEVANT ACTIVITY OF A COMMUNICATION SESSION simplified abstract

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AUTOMATION OF AUDIO AND VIEWING PERSPECTIVES FOR BRINGING FOCUS TO RELEVANT ACTIVITY OF A COMMUNICATION SESSION

Organization Name

Microsoft Technology Licensing, LLC==Inventor(s)==

[[Category:Jason Thomas Faulkner of Seattle WA (US)]]

AUTOMATION OF AUDIO AND VIEWING PERSPECTIVES FOR BRINGING FOCUS TO RELEVANT ACTIVITY OF A COMMUNICATION SESSION - A simplified explanation of the abstract

This abstract first appeared for US patent application 17827618 titled 'AUTOMATION OF AUDIO AND VIEWING PERSPECTIVES FOR BRINGING FOCUS TO RELEVANT ACTIVITY OF A COMMUNICATION SESSION

Simplified Explanation

- This patent application describes techniques for guiding a user's attention in a 3D communication environment. - The system can control the user's viewing perspective to focus on specific avatars that are relevant to the user. - The system can also control audio signals to highlight relevant discussions and other audio content. - For example, the system can obscure other avatars when a particular group of remote users interact with the user's avatar or mention the user in a conversation. - By directing visual and audio perspectives, the system helps the user navigate through large groups of participants using 3D representations in a communication environment.


Original Abstract Submitted

The techniques disclosed herein enable systems to guide a user's attention to relevant activity of a communication session displayed in a 3D environment. The system can control a viewing perspective of a 3D environment to focus on specific avatars that are relevant to a user viewing the activity. The system can also control audio signals from remote users of a communication session to enable the viewer to focus on relevant discussions and other audio content. For example, when a particular group of remote users control their avatars to look at the user's avatar or name the user in a conversation, the system can obscure a view of other avatars to bring focus on that particular group of remote users. By directing visual and audio perspectives, a system can help the user navigate through activity of large groups of participants using 3D representatives of a 3D environment to communicate.