US Patent Application 17632492. RAY TRACING USING RESERVOIR RESAMPLING WITH SPATIAL SHIFT-MAPPING simplified abstract

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RAY TRACING USING RESERVOIR RESAMPLING WITH SPATIAL SHIFT-MAPPING

Organization Name

NVIDIA Corporation

Inventor(s)

Yaobin Ouyang of Shanghai (CN)

Nan Lin of Shanghai (CN)

Jacopo Pantaleoni of Berlin (DE)

Markus Kettunen of Urdorf (CH)

Shiqiu Liu of Santa Clara CA (US)

RAY TRACING USING RESERVOIR RESAMPLING WITH SPATIAL SHIFT-MAPPING - A simplified explanation of the abstract

This abstract first appeared for US patent application 17632492 titled 'RAY TRACING USING RESERVOIR RESAMPLING WITH SPATIAL SHIFT-MAPPING

Simplified Explanation

The patent application describes methods and systems for rendering images with global illumination using efficient ray tracing, light source identification, and reservoir resampling with temporal and spatial reservoirs.

  • Efficient ray tracing is used to render images with realistic lighting effects.
  • Light source identification techniques are employed to accurately represent the behavior of light sources in the scene.
  • Reservoir resampling is utilized to improve the efficiency of rendering by reusing previously computed samples.
  • Temporal and spatial reservoirs are implemented to store and manage the samples, allowing for more accurate and efficient rendering.
  • The disclosed techniques aim to improve the quality and realism of rendered images while reducing computational resources required.


Original Abstract Submitted

Disclosed are apparatuses, systems, and techniques to render images with global illumination using efficient ray tracing, light source identification, and reservoir resampling that deploys temporal and spatial reservoirs.