Snap Inc. (20240233144). 3D SPACE CARVING USING HANDS FOR OBJECT CAPTURE simplified abstract
3D SPACE CARVING USING HANDS FOR OBJECT CAPTURE
Organization Name
Inventor(s)
Branislav Micusik of St. Andrae-Woerdern (AT)
Georgios Evangelidis of Vienna (AT)
3D SPACE CARVING USING HANDS FOR OBJECT CAPTURE - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240233144 titled '3D SPACE CARVING USING HANDS FOR OBJECT CAPTURE
Simplified Explanation:
The patent application describes a method for carving a 3D space using hand tracking technology. This involves accessing a camera frame, tracking hand pixels, detecting depths of the hand pixels, identifying a 3D region, and applying a 3D reconstruction engine.
Key Features and Innovation:
- Utilizes hand tracking algorithm for 3D space carving
- Incorporates depth detection for accurate 3D region identification
- Applies 3D reconstruction engine for visualization
Potential Applications: This technology can be used in:
- Virtual reality systems
- Augmented reality applications
- Interactive gaming experiences
Problems Solved:
- Enhances user interaction in virtual environments
- Improves accuracy of hand gestures recognition
- Enables immersive 3D experiences
Benefits:
- Enhanced user experience in virtual environments
- Accurate hand tracking for interactive applications
- Realistic 3D visualization
Commercial Applications: Potential commercial uses include:
- Virtual reality gaming
- Training simulations
- Architectural visualization
Prior Art: Readers can explore prior art related to hand tracking algorithms, depth detection technologies, and 3D reconstruction engines.
Frequently Updated Research: Stay updated on advancements in hand tracking technology, depth sensing techniques, and 3D visualization tools.
Questions about Hand Tracking Technology: 1. How does hand tracking technology improve user interaction in virtual environments? 2. What are the key features of a reliable hand tracking algorithm?
By providing a detailed summary of the abstract, key features and innovations, potential applications, problems solved, benefits, commercial applications, prior art, frequently updated research, and questions about hand tracking technology, this article offers a comprehensive and informative overview of the patented method for carving a 3D space using hands tracking technology.
Original Abstract Submitted
a method for carving a 3d space using hands tracking is described. in one aspect, a method includes accessing a first frame from a camera of a display device, tracking, using a hand tracking algorithm operating at the display device, hand pixels corresponding to one or more user hands depicted in the first frame, detecting, using a sensor of the display device, depths of the hand pixels, identifying a 3d region based on the depths of the hand pixels, and applying a 3d reconstruction engine to the 3d region.