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Microsoft technology licensing, llc (20240203075). COLLABORATIVE SYSTEM simplified abstract

From WikiPatents

COLLABORATIVE SYSTEM

Organization Name

microsoft technology licensing, llc

Inventor(s)

Edward Sean Lloyd Rintel of Cambridge (GB)

Payod Panda of Cambridge (GB)

Lev Tankelevitch of London (GB)

Abigail Jane Sellen of Cambridge (GB)

Kori Marie Inkpen of Redmond WA (US)

John C. Tang of Palo Alto CA (US)

Sasa Junuzovic of Kirkland WA (US)

Andrew D. Wilson of Seattle WA (US)

Bo Kang of Leamington Spa (GB)

Andriana Boudouraki of Nottingham (GB)

William Arthur Stewart Buxton of Toronto (CA)

Ozumcan Demir Caliskan of London (GB)

Kunal Gupta of Prague (CZ)

COLLABORATIVE SYSTEM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240203075 titled 'COLLABORATIVE SYSTEM

The abstract describes a computer-implemented method that involves generating representations of a digital space and a physical space using an audiovisual feed from a camera near a display in the physical space. The digital space representation is created based on user information identifying a remote user associated with the display, including presence information, and includes an avatar of the remote user. The digital space representation is output to the display in the physical space, while the physical space representation is sent to a computing device used by the remote user. The method also includes updating the representations in response to changes in user and presence information.

  • Use of audiovisual feed from a camera to generate representations of digital and physical spaces
  • Creation of digital space representation based on user information and presence information
  • Output of digital space representation to display in physical space
  • Sending physical space representation to computing device of remote user
  • Dynamic updating of representations based on changes in user and presence information

Potential Applications: - Remote collaboration and communication - Virtual meetings and conferences - Augmented reality experiences

Problems Solved: - Enhancing remote user engagement and interaction - Improving communication in virtual environments

Benefits: - Increased user immersion and presence in digital spaces - Seamless integration of physical and digital environments - Enhanced user experience in remote interactions

Commercial Applications: Title: Virtual Collaboration Platform for Remote Users This technology could be used in various industries such as remote work, education, and entertainment to facilitate virtual interactions and enhance user engagement. The market implications include increased demand for remote collaboration tools and augmented reality solutions.

Questions about the technology: 1. How does this technology improve remote communication and collaboration? 2. What are the potential challenges in implementing this technology in different industries?


Original Abstract Submitted

a computer-implemented method is described which comprises generating a representation of a digital space and a representation of the physical space using an audiovisual feed received from a camera proximate to a display located in the physical space. the representation of the digital space is generated using user information identifying a remote user associated with the display and presence information relating to the remote user and the digital representation comprises an avatar of the remote user. the representation of the digital space is output to the display located in the physical space and the representation of the physical space it output to a computing device associated with the remote user. the method further comprises dynamically updating the representation of the digital space and/or physical space in response to changes in the user information and presence information.

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