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Meta Platforms Technologies, LLC patent applications on 2025-06-19

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Patent Applications by Meta Platforms Technologies, LLC on June 19th, 2025

Meta Platforms Technologies, LLC: 15 patent applications

Meta Platforms Technologies, LLC has applied for patents in the areas of G02B27/0172 (Head-up displays, 3), G06F3/011 ({Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching )}, 2), G06F3/013 ({Eye tracking input arrangements ( takes precedence)}, 2), G02B5/1857 (OPTICAL ELEMENTS, SYSTEMS OR APPARATUS, 1), G02B27/0176 (Head-up displays, 1), G06F3/147 (using display panels, 1), G06F3/167 ({Audio in a user interface, e.g. using voice commands for navigating, audio feedback}, 1), G06T17/20 (Finite element generation, e.g. wire-frame surface description, {tesselation}, 1), G06T19/006 ({Mixed reality (object pose determination, tracking or camera calibration for mixed reality )}, 1), H04M1/72454 (according to context-related or environment-related conditions, 1)

With keywords such as: includes, optical, internal, grating, layer, liquid, crystal, pattern, polymer, having in patent application abstracts.

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Patent Applications by Meta Platforms Technologies, LLC

20250199213. GRAYSCALE LITHOGRAPHY MANUFACTURE WAVEGUIDE DISPLAY (Meta Platforms Technologies, LLC)

Abstract: an optical grating includes a layer of a liquid crystal polymer, the layer having an internal grating pattern defined by locally polymerized liquid crystal molecules, where a cross-sectional shape of the layer varies across the internal grating pattern.

20250199314. HEAD-WEARABLE DEVICE DISPARITY SENSING DISPARITY CORRECTION, SYSTEMS METHODS USE THEREOF (Meta Platforms Technologies, LLC)

Abstract: systems and methods of calibrating a head-wearable device are disclosed. an example method includes, while a position of an artificial-reality glasses relative to a storage device satisfies position criteria, causing the artificial-reality glasses to display calibration patterns using a lens assemblies of the artificial-reality glasses, and capturing, using an imaging device communicatively coupled to the storage device and associated with the lens assemblies, calibration images of the calibration patterns displayed using the lens assemblies of the artificial-reality glasses. the method further includes, in accordance with a determination, based on the calibration images, that an amount of disparity between the respective calibration patterns displayed using the lens assemblies satisfies calibration criteria, causing the artificial-reality glasses to apply, based on the amount of disparity, a disparity correction to one or more of the lens assemblies.

20250199315. ARTIFICIAL-REALITY GLASSES RIGID UNIBODY MEMBER, SYSTEMS METHODS USE THEREOF (Meta Platforms Technologies, LLC)

Abstract: a pair of artificial-reality glasses that comprise a deformable frame, a rigid unibody member (distinct from the deformable frame and configured to couple to the deformable frame), a first lens assembly (coupled to a first portion of the rigid unibody member) and a second lens assembly (coupled to a second portion of the rigid unibody member at a predefined relative position to the first lens assembly), depth sensors, force sensors, and processors. a nose bridge portion of the rigid unibody member includes structure reinforcements. the force sensors detect deformation of the rigid unibody member such that the second lens assembly is not at the predefined position relative to the first lens assembly. the processors receive deformation data from the one or more force sensors and cause the artificial-reality glasses to apply a disparity correction to the first lens assembly and the second lens assembly.

20250199320. AUGMENTED-REALITY HEADSET DISPLAY PROJECTOR ASSEMBLY, ELECTRONICS-HOLDING FRAME PLATE, FRAME BACKPLATE (Meta Platforms Technologies, LLC)

Abstract: an augmented-reality glasses comprises a plurality of panels of light emitters arranged to form an array of light emitters, wherein the array of light emitters includes light emitters of three colors; collimation optics for collimating light received from the array of light emitters; an optical coupler for receiving the collimated light; and a three-channel waveguide combiner for display of augmented-reality content to a wearer of the augmented-reality glasses, wherein each channel of the three-channel waveguide combiner respectively causes display of images of one color of the three colors generated by the light emitters. in some embodiments, the three-channel waveguide combiner is an optical waveguide with pupil replication and the optical coupler is an in-coupling optical element for coupling the collimated light into the three-channel waveguide combiner.

20250199323. ADJUSTABLE BAND HEAD-MOUNTED DISPLAY (Meta Platforms Technologies, LLC)

Abstract: as disclosed herein, an apparatus for adjusting a tension of a headband of a head-mounted display (hmd) is provided. the apparatus may include a base plate including a stationary ratchet drum. the apparatus may include a rotating cap positioned over at least the stationary ratchet drum to define an internal space therebetween. the rotating cap may include multiple walled structures projecting from an inner surface of the rotating cap and into the internal space. the apparatus may include a ratchet positioned in the internal space. the ratchet may include multiple pawls. each pawl may include a head. the head may include a first protrusion projecting transversely to the head and a second protrusion projecting transversely to the first protrusion. the first protrusion may be received within a corresponding walled structure, and the corresponding walled structure may be configured to guide a pivoting movement of the pawl.

20250199603. SYSTEMS METHODS PREDICTING LOWER BODY POSES (Meta Platforms Technologies, LLC)

Abstract: a computing system may receive sensor data from one or more sensors coupled to a user. based on sensor data, the computing system may generate an upper body pose that corresponds to a first portion of a body of the user, which comprises a head and an arm of the user. the computing system may determine contextual information associated with the user. the computing system may generate lower body pose corresponding to a second portion of the body of the user comprising a leg of the user based on the upper body pose and the contextual information. the computing system may generate a full body pose of the user based on the upper body pose and the lower body pose.

20250199604. MIXED REALITY INTERACTION EYE-TRACKING TECHNIQUES (Meta Platforms Technologies, LLC)

Abstract: mixed reality (mr) user interactions are enabled through a combination of eye tracking (user gaze determination) and secondary inputs such as finger gestures, hand gestures, eye gestures, wrist band device input, handheld controller input, and the like. a location of interest (loi) may be identified in displayed content and/or the external environment through the user's gaze, fixation, and/or saccades, and then other actions, such as zoom, rotate, pan, move, open actionable menus, etc., may be performed on the loi based on the secondary inputs.

20250199607. Gaze-Driven Autofocus Camera Mixed-reality Passthrough (Meta Platforms Technologies, LLC)

Abstract: particular embodiments are directed to passthrough image generation for a mixed-reality experience. a device may determine, using an eye-tracking system of a head-mounted device, eye-tracking data associated with a user of the head-mounted device. the device may determine, based on the eye-tracking data, a desired scene depth for the user. the device may instruct a first autofocus camera of the head-mounted device to adjust a first focus distance based on the desired scene depth and capture a first image of a real-world environment of the user. the device may generate a first passthrough image based on the first image. the device may display the first passthrough image to a first eye of the user via a first display of the head-mounted device.

20250199611. Look Pin Artificial Reality Device (Meta Platforms Technologies, LLC)

Abstract: when a notification is to be shown, an artificial reality notification system can add the notification to a pre-defined location in the user's field of view (e.g., top, side, or bottom) where it stays as a head leashed virtual object until the user's gaze is direct to the notification. when the user's gaze is directed at the notification, the artificial reality notification system can make the notification world locked, allowing the user to move her head to bring the notification to the center of her field of view, move closer to the notification to make it larger, move around the notification to see aspects from different angles, etc. the notification can be dismissed if the user never directs her gaze at it for a first threshold amount of time or when the user looks away from the world-locked version for a second threshold amount of time.

20250199750. PERCEPTUAL ALGORITHMS DESIGN INTERFACE SAVE DISPLAY POWER (Meta Platforms Technologies, LLC)

Abstract: techniques disclosed herein relate generally to modifying images to reduce display power while maintaining visual fidelity of the displayed images. in one example, a computer-implemented method includes receiving an input image to be displayed by a type of display device, obtaining a machine learning model that is trained to edit display content to reduce power consumption of displaying the edited display content by the type of display device while maintaining a visual fidelity of the edited display content, applying the machine learning model to the input image to generate an output image, and displaying the output image via a display device of the type of display device.

20250199758. Automatic Quantitative Food Intake Tracking (Meta Platforms Technologies, LLC)

Abstract: aspects of the present disclosure are directed to quantitatively tracking food intake using smart glasses and/or other wearable devices. in some implementations, the smart glasses can include an image capture device, such as a camera, that can seamlessly capture images of food being eaten by the user. a computing device in communication with the smart glasses (or the smart glasses themselves) can identify the type and volume of food being eaten by applying object recognition and volume estimation techniques to the images. additionally or alternatively, the smart glasses and/or other wearable devices can track a user's eating patterns through the number of bites taken throughout the day by capturing and analyzing hand-to-mouth motions and chewing. the computing device can log the type of food, volume of food, and/or number of bites taken and compute statistics that can be displayed to the user on the smart glasses.

20250200893. CONTEXTUAL TIME-BASED DIGITAL REPRESENTATIONS (Meta Platforms Technologies, LLC)

Abstract: various aspects of the subject technology relate to systems, methods, and machine-readable media for generating time-based interactive digital representations of a subject. various aspects may include receiving a request for generating the interactive digital representations, wherein the request specifies the subject. aspects may also include determining a time period covering a time span associated with the request. aspects may also include retrieving contextual information associated with the subject and restricted by the time period. aspects may also include generating, based on the contextual information, a model representing a persona of the subject in the time period. aspects may include outputting an interactive digital representation of the model in a user interface (e.g., a conversational agent in a messaging application or avatar in a virtual environment), enabling user interactions with the model.

20250200904. Occlusion Avoidance Virtual Objects Artificial Reality Environment (Meta Platforms Technologies, LLC)

Abstract: aspects of the present disclosure relate to automatic repositioning of virtual objects, in an augmented or mixed reality environment, to avoid occlusion of certain physical objects or views in the real-world environment. conventionally, on a head-worn artificial reality system, head-leashed virtual objects simply follow where the head is pointed. some implementations can detect regions in the field-of-view of the user that should not be occluded, such as faces of other people, media content, a particular activity being performed, and/or where the user's gaze has lingered, and reposition virtual objects to avoid these areas. alternatively or additionally, some implementations can detect movement of the user in the real-world environment and trigger minimization, repositioning, and/or degradation of virtual objects to lessen obstructions in the user's viewpoint and conserve resources. after the user slows or stops moving, the virtual object can revert to its full form.

20250203005. Controlling Augmented Call Based User Gaze (Meta Platforms Technologies, LLC)

Abstract: aspects of the present disclosure are directed to controlling a sending side of an augmented call based on a receiving user's gaze. some implementations provide a hologram moderation system in which a receiving user's gaze can control how the system generates a representation of a sending user on a sending side. for example, some implementations can moderate the capture or generation of hologram data representing the sending user when the receiving user isn't focused on the hologram that results from the data. such moderations can reduce power consumption, bandwidth, heat production, and/or processing power needed by the artificial reality system when the receiving user is not looking at the hologram of the sending user, such as when the sending user is in the receiving user's periphery or outside the receiving user's field-of-view.

20250203728. Light Emitting Diode Control Circuitry (Meta Platforms Technologies, LLC)

Abstract: aspects of the present disclosure are directed to systems and methods for controlling light emitting diodes (leds) in an electronic device, such as an artificial reality (xr) head-mounted display (hmd) or other xr device in an xr system. in an xr hmd, the leds can be positioned proximate to and/or facing the eyes and/or face of a user to illuminate such features for movement tracking and other purposes. implementations can provide led control circuitry that can continuously monitor the output current provided to the leds. if the integral of the output current over time exceeds a threshold current, implementations can latch the current to the leds.

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