Magic Leap, Inc. (20240211029). MAPPING AND LOCALIZATION OF A PASSABLE WORLD simplified abstract
MAPPING AND LOCALIZATION OF A PASSABLE WORLD
Organization Name
Inventor(s)
Amy Dedonato of Maumee OH (US)
James Cameron Petty of Pleasant Hill CA (US)
Griffith Buckley Hazen of San Francisco CA (US)
Jordan Alexander Cazamias of Menlo Park CA (US)
Karen Stolzenberg of Venice CA (US)
MAPPING AND LOCALIZATION OF A PASSABLE WORLD - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240211029 titled 'MAPPING AND LOCALIZATION OF A PASSABLE WORLD
- Simplified Explanation:**
An augmented reality (AR) device can create a virtual representation of a user's physical environment, capture images to identify the user's location, project graphics to guide the user, and provide guidance through visual, audible, or haptic cues.
- Key Features and Innovation:**
- AR device generates virtual representation of user's physical environment - Captures images to identify user's location - Projects graphics to guide user within environment - Provides visual, audible, or haptic guidance for exploration
- Potential Applications:**
- Navigation assistance in unfamiliar environments - Educational tools for interactive learning experiences - Gaming applications for immersive gameplay - Training simulations for hands-on practice - Real-time feedback for tasks requiring precision
- Problems Solved:**
- Difficulty navigating unfamiliar environments - Limited interactive learning experiences - Lack of immersive gameplay in traditional games - Inadequate hands-on training simulations - Absence of real-time feedback for precision tasks
- Benefits:**
- Enhanced user experience in various applications - Improved navigation and exploration capabilities - Interactive and engaging learning experiences - Immersive and realistic gaming experiences - Enhanced training simulations for practical skills development
- Commercial Applications:**
Augmented Reality Navigation and Guidance Technology: Enhancing User Experience and Efficiency
- Questions about Augmented Reality Navigation and Guidance Technology:**
1. How does this technology improve user navigation in unfamiliar environments? 2. What are the potential educational applications of this AR device?
Original Abstract Submitted
an augmented reality (ar) device can be configured to generate a virtual representation of a user's physical environment. the ar device can capture images of the user's physical environment to generate or identify a user's location. the ar device can project graphics at designated locations within the user's environment to guide the user to capture images of the user's physical environment. the ar device can provide visual, audible, or haptic guidance to direct the user of the ar device to explore the user's environment.