Category:John Burgess of Austin TX US
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John Burgess
John Burgess from Austin TX US has applied for patents in technology areas such as G06T15/06, G06F9/30, G06F9/50 with nvidia corporation.
Patents
Pages in category "John Burgess of Austin TX US"
The following 13 pages are in this category, out of 13 total.
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- 18911682. METHOD FOR CONTINUED BOUNDING VOLUME HIERARCHY TRAVERSAL ON INTERSECTION WITHOUT SHADER INTERVENTION (NVIDIA Corporation)
- 18962764. Enhanced Techniques for Traversing Ray Tracing Acceleration Structures (NVIDIA Corporation)
- 18964127. EARLY RELEASE OF RESOURCES IN RAY TRACING HARDWARE (NVIDIA Corporation)
- 18971672. QUERY-SPECIFIC BEHAVIORAL MODIFICATION OF TREE TRAVERSAL (NVIDIA Corporation)
- 18971781. REDUCING FALSE POSITIVE RAY TRAVERSAL USING POINT DEGENERATE CULLING (NVIDIA Corporation)
- 18971974. METHOD FOR HANDLING OF OUT-OF-ORDER OPAQUE AND ALPHA RAY/PRIMITIVE INTERSECTIONS (NVIDIA Corporation)
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- Nvidia corporation (20250004947). METHOD FOR EFFICIENT GROUPING OF CACHE REQUESTS FOR DATAPATH SCHEDULING
- Nvidia corporation (20250095276). Enhanced Techniques for Traversing Ray Tracing Acceleration Structures
- Nvidia corporation (20250095277). EARLY RELEASE OF RESOURCES IN RAY TRACING HARDWARE
- Nvidia corporation (20250104332). QUERY-SPECIFIC BEHAVIORAL MODIFICATION OF TREE TRAVERSAL
- Nvidia corporation (20250104333). REDUCING FALSE POSITIVE RAY TRAVERSAL USING POINT DEGENERATE CULLING
- Nvidia corporation (20250104334). METHOD FOR HANDLING OF OUT-OF-ORDER OPAQUE AND ALPHA RAY/PRIMITIVE INTERSECTIONS
- Nvidia corporation (20250118005). METHOD FOR CONTINUED BOUNDING VOLUME HIERARCHY TRAVERSAL ON INTERSECTION WITHOUT SHADER INTERVENTION