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Apple inc. (20240289085). SHARED DATA AND COLLABORATION FOR HEAD-MOUNTED DEVICES simplified abstract

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SHARED DATA AND COLLABORATION FOR HEAD-MOUNTED DEVICES

Organization Name

apple inc.

Inventor(s)

Marinus Meursing of Poway CA (US)

David A. Schmuck of Raymore MO (US)

Brian S. Lau of Sacramento CA (US)

Jeremy C. Franklin of San Francisco CA (US)

SHARED DATA AND COLLABORATION FOR HEAD-MOUNTED DEVICES - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240289085 titled 'SHARED DATA AND COLLABORATION FOR HEAD-MOUNTED DEVICES

The system described in the patent application involves head-mounted devices working together to process views from their cameras and identify objects from different perspectives or objects only visible to one device. By sharing sensory input, these devices can enhance object recognition, tracking, mapping, and reconstruction by combining data from multiple angles and positions, reducing occlusions and inaccuracies.

  • Collaboration between head-mounted devices
  • Processing views from cameras
  • Identifying objects from different perspectives
  • Sharing sensory input
  • Enhancing object recognition, tracking, mapping, and reconstruction
  • Combining data from multiple angles and positions
  • Reducing occlusions and inaccuracies

Potential Applications: - Augmented reality experiences - Virtual reality gaming - Industrial design and manufacturing - Medical imaging and diagnostics - Surveillance and security systems

Problems Solved: - Limited perspective of individual head-mounted devices - Occlusions and inaccuracies in object recognition - Inefficient mapping of space and surfaces

Benefits: - Improved speed and accuracy of object recognition - Enhanced tracking of hands and body movements - More effective mapping of space and surfaces - Enhanced user experience in augmented and virtual reality environments

Commercial Applications: Title: Enhanced Object Recognition System for Augmented Reality Applications This technology can be used in various industries such as gaming, healthcare, and manufacturing to improve object recognition, tracking, and mapping for enhanced user experiences and operational efficiency.

Questions about the technology: 1. How does the collaboration between head-mounted devices improve object recognition? 2. What are the potential limitations of sharing sensory input between multiple devices?


Original Abstract Submitted

a system can include head-mounted devices that collaborate to process views from cameras of the respective head-mounted devices and identify objects from different perspectives and/or objects that are within the view of only one of the head-mounted devices. sharing sensory input between multiple head-mounted devices can complement and enhance individual units by interpreting and reconstructing objects, surfaces, and/or an external environment with perceptive data from multiple angles and positions, which also reduces occlusions and inaccuracies. as more detailed information is available at a specific moment in time, the speed and accuracy of object recognition, hand and body tracking, surface mapping, and/or digital reconstruction can be improved. such collaboration can provide more effective and efficient mapping of space, surfaces, objects, gestures and users.

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