Apple Inc. (20240290052). VIRTUAL ANCHORING SYSTEMS AND METHODS FOR EXTENDED REALITY simplified abstract
VIRTUAL ANCHORING SYSTEMS AND METHODS FOR EXTENDED REALITY
Organization Name
Inventor(s)
Michael E. Buerli of San Francisco CA (US)
Samuel L. Iglesias of Palo Alto CA (US)
Tyler R. Calderone of Cupertino CA (US)
Mark A. Ebbole of Austin TX (US)
Andrew P. Richardson of San Francisco CA (US)
VIRTUAL ANCHORING SYSTEMS AND METHODS FOR EXTENDED REALITY - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240290052 titled 'VIRTUAL ANCHORING SYSTEMS AND METHODS FOR EXTENDED REALITY
The patent application describes technology that provides virtual anchoring for extended reality (XR) display devices. This means that a device can create an XR environment with computer-generated (CG) content that is displayed relative to physical objects in a physical environment. When positioning the CG content, an XR application can request a physical anchor object to which the content can be anchored. In cases where the physical anchor object is not available, a virtual anchor and/or a virtual anchor object corresponding to the physical anchor object can be provided for anchoring the CG content.
- Virtual anchoring technology for XR display devices
- Generation of XR environments with CG content relative to physical objects
- Requesting physical anchor objects for positioning CG content
- Provision of virtual anchors and virtual anchor objects when physical anchors are unavailable
- Enhancing the display and interaction of CG content in XR environments
Potential Applications: - Augmented reality gaming - Virtual tours and exhibitions - Industrial training and simulations - Architectural and interior design visualization - Medical education and training
Problems Solved: - Difficulty in positioning CG content in XR environments - Lack of physical anchor objects in certain environments - Limited interaction with CG content in XR displays
Benefits: - Enhanced user experience in XR environments - Improved accuracy in positioning CG content - Increased versatility in displaying CG content - Facilitates seamless integration of virtual and physical elements
Commercial Applications: Title: "Virtual Anchoring Technology for Enhanced XR Experiences" This technology can be utilized in various industries such as gaming, education, design, and training. Companies developing XR applications can benefit from the improved display and interaction capabilities offered by virtual anchoring technology.
Questions about Virtual Anchoring Technology: 1. How does virtual anchoring technology enhance the user experience in XR environments? - Virtual anchoring technology improves the accuracy and positioning of CG content in relation to physical objects, creating a more immersive and interactive experience for users. 2. What are the potential challenges in implementing virtual anchoring technology in different environments? - Challenges may include ensuring compatibility with various XR devices, optimizing performance in complex physical environments, and addressing potential issues with tracking and calibration.
Original Abstract Submitted
implementations of the subject technology provide virtual anchoring for extended reality (xr) display devices. a device may generate an xr environment that includes computer-generated (cg) content for display relative to various physical objects in a physical environment. in order to position the cg content, an xr application may request a physical anchor object to which the cg content can be anchored. in circumstances in which the physical anchor object is not available in the physical environment, a virtual anchor and/or a virtual anchor object corresponding to the physical anchor object can be provided to which the cg content can be anchored.