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20250170476. Virtual Real-world Conte (NantG Mobile, LLC)

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VIRTUAL AND REAL-WORLD CONTENT CREATION, APPARATUS, SYSTEMS, AND METHODS

Abstract: the present disclosure is directed to apparatus, systems, and methods to allow a user to create virtual and real-world game content to provide players with physically engaging virtual content that is anchored to real-world locations. a content creator is provided a set of “drag-n-drop” modular assets (e.g., encounter tiles, content tiles, creatures, chests, rooms, vehicles, etc.) that can be aggregated together to form a complete content set (e.g., a dungeon, level, puzzle, etc.) through which a player is able to engage the game via the real-world. each individual modular asset may include a set of in-game challenge criteria that must be satisfied to complete an in-game challenge associated with the asset.

Inventor(s): Shawn Semler Anderson, Matthew Wayne Geer, Jesse William Snyder, Michael E. Madden, III, John Wiacek, Jake Tyler Fyfe, Nicholas James Witchey

CPC Classification: A63F13/216 (using geographical information, e.g. location of the game device or player using GPS)

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