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20250161818. Systems Methods Training (Quanata, LLC)

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SYSTEMS AND METHODS FOR TRAINING AND APPLYING VIRTUAL OCCURRENCES TO A VIRTUAL CHARACTER USING TELEMATICS DATA OF ONE OR MORE REAL TRIPS IN REAL-TIME

Abstract: a computer-implemented method for training a virtual character, the method can include receiving, from a user, a selection of the virtual character. the method can also include generating one or more virtual occurrences. the method can further include determining one or more outcomes associated with the one or more virtual occurrences. the method can additionally include initiating a virtual trip. the method can also include receiving telematics data associated with a real-life trip of a real-life vehicle operated by the user. the method can further include determining one or more real-life skills of the user indicative of how proficient the user operated the real-life vehicle upon encountering one or more real-life obstacles. the method can additionally include determining one or more skill points associated with the one or more real-life skills, and training the virtual character by at least updating one or more virtual ratings. other embodiments are described.

Inventor(s): Micah Wind Russo, Kenneth Jason Sanchez

CPC Classification: A63F13/69 (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR)

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