18826487. RIGID ACCESSORY ADJUSTMENT (Roblox Corporation)
RIGID ACCESSORY ADJUSTMENT
Organization Name
Inventor(s)
Brandon Tran of San Mateo CA (US)
David Sapienza of San Mateo CA (US)
Alexander Ehrath of San Mateo CA (US)
Faraz Baghernezhad of San Mateo CA (US)
Jared Kirk of San Mateo CA (US)
Priyal Mehta of San Mateo CA (US)
Liz Gatapia of San Mateo CA (US)
Padi Yi Tang of San Mateo CA (US)
RIGID ACCESSORY ADJUSTMENT
This abstract first appeared for US patent application 18826487 titled 'RIGID ACCESSORY ADJUSTMENT
Original Abstract Submitted
Rigid accessory adjustment provides dynamic manipulation of accessories, such as clothing items, headgear, weapons, and ornaments, attached to virtual game three-dimensional (3D) avatars. The rigid accessories maintain a constant shape, allowing players to fine-tune the position, rotation, and scaling of accessories. An accessory adjustment tool is used for fitting or styling of rigid accessories on 3D avatars, including changing position, rotation, and scaling of the rigid accessories. The rigid accessory adjustment include providing an avatar in a 3D virtual environment, providing a rigid accessory for the avatar body, performing at least one adjustment from the group comprising adjusting a position, adjusting a rotation, and adjusting a scale of the rigid accessory relative to the avatar body, and animating the avatar body, wherein the rigid accessory animates in correspondence with the animated avatar body.
- Roblox Corporation
- Brandon Tran of San Mateo CA (US)
- David Sapienza of San Mateo CA (US)
- Alexander Ehrath of San Mateo CA (US)
- Faraz Baghernezhad of San Mateo CA (US)
- Jared Kirk of San Mateo CA (US)
- Priyal Mehta of San Mateo CA (US)
- Liz Gatapia of San Mateo CA (US)
- Padi Yi Tang of San Mateo CA (US)
- G06T13/40
- G06T19/20
- CPC G06T13/40