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18624574. Display Method and Electronic Device simplified abstract (HUAWEI TECHNOLOGIES CO., LTD.)

From WikiPatents

Display Method and Electronic Device

Organization Name

HUAWEI TECHNOLOGIES CO., LTD.

Inventor(s)

Yangyang Guo of Shenzhen (CN)

Tao Lin of Shenzhen (CN)

Display Method and Electronic Device - A simplified explanation of the abstract

This abstract first appeared for US patent application 18624574 titled 'Display Method and Electronic Device

The abstract describes an electronic device that uses an augmented reality (AR) application to display real-world objects collected by a camera in the viewfinder picture. The user can generate a mask to block a first object and project a three-dimensional representation of a second object onto the mask.

  • The device utilizes an AR application to display real-world objects in the viewfinder picture.
  • Users can create a mask to block a specific object in the viewfinder picture.
  • A three-dimensional representation of a second object can be projected onto the mask.
  • The second object is within the field of view range of the area where the first object is located.
  • This technology enhances the user's AR experience by allowing them to interact with and manipulate real-world objects in the viewfinder picture.

Potential Applications: - Gaming and entertainment - Navigation and location-based services - Education and training - Interior design and home improvement - Virtual try-on for fashion and cosmetics

Problems Solved: - Enhances user experience in AR applications - Allows for more interactive and immersive content - Enables users to customize their AR environment

Benefits: - Improved user engagement and interaction - Enhanced visualization of real-world objects - Increased customization and personalization options in AR applications

Commercial Applications: Title: Enhanced Augmented Reality Experience for Users This technology can be utilized in various industries such as gaming, retail, education, and interior design to provide users with a more immersive and interactive AR experience. The market implications include increased user engagement, enhanced product visualization, and potential new revenue streams for businesses.

Questions about Augmented Reality Technology: 1. How does this technology improve user interaction with real-world objects in AR applications? 2. What are the potential commercial uses of this enhanced AR experience technology?


Original Abstract Submitted

An electronic device may display, by using a viewfinder picture in an augmented reality (AR) application interface, an object that is in the real world in which a user is located and that is collected by a camera. The user may enable, by performing an operation, the AR application to generate a mask in an area in which a first object is located in the viewfinder picture to block the first object. Then, a three-dimensional representation of a second object is projected onto the mask, where the second object is in a field of view range of the area in which the first object is located.

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