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18614349. REAL-TIME COMMUNICATION INTERFACE WITH HAPTIC AND AUDIO FEEDBACK RESPONSE simplified abstract (Snap Inc.)

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REAL-TIME COMMUNICATION INTERFACE WITH HAPTIC AND AUDIO FEEDBACK RESPONSE

Organization Name

Snap Inc.

Inventor(s)

Alexander P. Powell of Oakland CA (US)

Mark Thomas of Playa Vista CA (US)

REAL-TIME COMMUNICATION INTERFACE WITH HAPTIC AND AUDIO FEEDBACK RESPONSE - A simplified explanation of the abstract

This abstract first appeared for US patent application 18614349 titled 'REAL-TIME COMMUNICATION INTERFACE WITH HAPTIC AND AUDIO FEEDBACK RESPONSE

The method described in the patent application involves generating haptic and audio feedback responses based on touch inputs on two user interfaces.

  • Processor displays communication interface on first and second user interfaces.
  • Processor detects touch inputs on both user interfaces.
  • Processor monitors the location of touch inputs on each interface.
  • Processor calculates the distance between the touch inputs on the two interfaces.
  • If the distance is below a predetermined threshold, the processor triggers haptic and audio feedback responses on both interfaces.

Potential Applications: - Virtual reality systems - Gaming consoles - Interactive educational tools

Problems Solved: - Enhancing user experience with tactile and auditory feedback - Improving communication and interaction in digital environments

Benefits: - Immersive user experience - Enhanced feedback for better engagement - Increased interactivity in digital applications

Commercial Applications: Title: "Enhancing User Experience with Haptic and Audio Feedback Technology" This technology can be utilized in various industries such as gaming, virtual reality, education, and communication platforms to provide users with a more engaging and interactive experience.

Questions about the technology: 1. How does this technology improve user interaction in virtual environments? - This technology enhances user engagement by providing haptic and audio feedback responses based on touch inputs, creating a more immersive experience. 2. What are the potential market implications of implementing this technology in gaming consoles? - By integrating this technology into gaming consoles, developers can create more interactive and engaging gameplay experiences for users.


Original Abstract Submitted

Method for generating haptic and audio feedback responses starts with processor causing communication interface for communication session to be displayed on first user interface and on a second user interface. Processor detects first touch input on first user interface and second touch input on second user interface. Processor monitors location of the first touch input on the first user interface and location of the second touch input on the second user interface. Processor determines distance between location of first touch input on first user interface and location on first user interface corresponding to location of second touch input on second user interface. In response to determining that the distance is below predetermined threshold, processor causes first user interface and second user interface to generate an initial haptic feedback response and an initial audio feedback response. Other embodiments are described herein.

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