18440252. K-SPACE ANALYSIS FOR GEOMETRICAL WAVEGUIDE simplified abstract (Meta Platforms Technologies, LLC)
K-SPACE ANALYSIS FOR GEOMETRICAL WAVEGUIDE
Organization Name
Meta Platforms Technologies, LLC
Inventor(s)
Miaomiao Xu of Redmond WA (US)
Xingzhou Tu of Redmond WA (US)
K-SPACE ANALYSIS FOR GEOMETRICAL WAVEGUIDE - A simplified explanation of the abstract
This abstract first appeared for US patent application 18440252 titled 'K-SPACE ANALYSIS FOR GEOMETRICAL WAVEGUIDE
The patent application relates to waveguide-based near-eye display systems and techniques for analyzing them using three-dimensional (3-D) k-vectors in a 3-D k-sphere.
- Geometrical waveguide display with a substrate and a first plurality of transflective mirrors.
- Mirrors characterized by a tilt angle of n×180°/N with respect to the substrate surface.
- N is an odd number and n is an integer smaller than N.
Potential Applications:
- Augmented reality devices
- Virtual reality headsets
- Heads-up displays in vehicles
Problems Solved:
- Enhancing display quality
- Improving user experience
- Increasing field of view
Benefits:
- Clearer and sharper images
- Immersive visual experience
- Compact and lightweight design
Commercial Applications:
- Consumer electronics industry
- Military and defense applications
- Medical field for surgical visualization
Questions about Waveguide-Based Near-Eye Display Systems: 1. How do waveguide-based near-eye display systems differ from traditional display technologies?
- Waveguide-based systems use mirrors to reflect light into the user's eyes, resulting in a more compact and lightweight design compared to traditional displays.
2. What are the key advantages of using 3-D k-vectors in analyzing waveguide-based near-eye display systems?
- 3-D k-vectors allow for a comprehensive analysis of light propagation within the waveguide, leading to optimized display performance and image quality.
Original Abstract Submitted
Techniques disclosed herein relate to waveguide-based near-eye display systems and techniques for analyzing the waveguide-based near-eye display systems using three-dimensional (3-D) k-vectors (wave vectors) in 3-D k-sphere. In one example, a geometrical waveguide display may include a substrate and a first plurality of transflective mirrors in the substrate, the first plurality of transflective mirrors characterized by a tilt angle of n×180°/N with respect to a surface of the substrate, where N is an odd number and n is an integer smaller than N.