Zytronics Displays Limited (20240378939). AN INTERACTIVE DEVICE simplified abstract

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AN INTERACTIVE DEVICE

Organization Name

Zytronics Displays Limited

Inventor(s)

Andrew Morrison of Tyne and Wear (GB)

Philip Andrew Rudland of Tyne and Wear (GB)

AN INTERACTIVE DEVICE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240378939 titled 'AN INTERACTIVE DEVICE

The abstract describes an interactive gaming device that includes a base display element with sensors to detect user touch, a transparent dome-shaped user interaction element, and a control element. The user interaction element is fixedly attached to the base display element, with part of it protruding outwardly. The control element detects user touch by comparing averaged signal values from the sensors to pre-defined threshold values.

  • The gaming device includes a base display element with touch sensors and a transparent dome-shaped user interaction element.
  • The user interaction element is fixedly attached to the base display element, with part of it protruding outwardly.
  • The control element detects user touch by comparing signal values from sensors to pre-defined threshold values.
  • The device provides an interactive gaming experience by allowing users to touch and interact with the dome-shaped element.
  • The technology enables precise and responsive user input for gaming applications.

Potential Applications: - Interactive gaming consoles - Educational interactive displays - Interactive museum exhibits

Problems Solved: - Enhancing user interaction in gaming devices - Improving touch sensitivity and responsiveness - Providing a unique and engaging user experience

Benefits: - Enhanced user engagement - Improved user interaction - Precise touch detection

Commercial Applications: Title: Interactive Gaming Device for Enhanced User Experience This technology can be used in gaming consoles, educational displays, and interactive exhibits in museums. It has the potential to revolutionize user interaction in various applications, leading to increased user engagement and satisfaction.

Prior Art: Readers can explore prior art related to capacitive touch sensors, interactive gaming devices, and user interface technologies to understand the evolution of similar technologies in the field.

Frequently Updated Research: Researchers are constantly exploring advancements in touch sensor technology, interactive user interfaces, and gaming device innovations. Stay updated on the latest research to discover new possibilities for interactive gaming devices.

Questions about Interactive Gaming Devices: 1. How does the technology behind this interactive gaming device compare to traditional gaming interfaces? 2. What are the potential implications of this technology for the future of interactive entertainment?

1. How does the technology behind this interactive gaming device compare to traditional gaming interfaces? The technology in this interactive gaming device offers a more immersive and engaging user experience compared to traditional gaming interfaces. By combining touch sensors with a transparent dome-shaped element, users can interact with the game in a more intuitive and responsive manner.

2. What are the potential implications of this technology for the future of interactive entertainment? This technology has the potential to revolutionize interactive entertainment by providing a more immersive and engaging user experience. It could lead to the development of new gaming experiences that blur the lines between physical and digital interactions, opening up new possibilities for interactive entertainment in various industries.


Original Abstract Submitted

an interactive gaming device () comprises a base display element () with sensors to detect a user touch, a transparent dome shaped user interaction element (), and a control element. the user interaction element () is fixedly attached to the base display element (). part of the user interaction element () protrudes outwardly from the surface of the base display clement (). the control element detects a user touch by determining a change in capacitance by comparing averaged signal values from the sensors to pre-defined threshold values.