Unknown Organization (20240269545). METAVERSE GAME SYSTEM BASED ON BRAINWAVES simplified abstract

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METAVERSE GAME SYSTEM BASED ON BRAINWAVES

Organization Name

Unknown Organization

Inventor(s)

Ching Lee of Taipei City (TW)

Ruey Yuan Lee of Taipei City (TW)

METAVERSE GAME SYSTEM BASED ON BRAINWAVES - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240269545 titled 'METAVERSE GAME SYSTEM BASED ON BRAINWAVES

Simplified Explanation:

The patent application describes a metaverse game system that utilizes brainwaves to capture emotional, voice, and color messages from gamers. These messages are then used to create a personalized gaming experience in a virtual space.

  • Roles selected by gamers are input into the metaverse space, allowing them to express their emotions through their chosen roles.
  • The metaverse processor constructs the virtual space based on the roles selected, enabling gamers to play games and interact within the metaverse.
  • Sceneries in the game are presented based on the emotional states experienced by the gamers, creating a more immersive experience.
  • The system records all processes in a record memory, making it suitable for multiplayer games where each gamer's brainwave messages can be fully expressed.
  • Personal characteristics of the gamers are reflected in their roles within the metaverse space, enhancing the realism and interactivity of the game.

Key Features and Innovation:

  • Utilization of brainwaves to capture emotional, voice, and color messages from gamers.
  • Personalized gaming experience based on the emotional states of the gamers.
  • Construction of a virtual metaverse space where gamers can interact and play games.
  • Recording of all processes in a record memory for multiplayer games.
  • Expression of personal characteristics of gamers through their chosen roles in the metaverse space.

Potential Applications:

  • Virtual reality gaming
  • Emotional intelligence training
  • Therapeutic applications for mental health
  • Educational tools for empathy development
  • Entertainment industry for immersive experiences

Problems Solved:

  • Lack of personalized gaming experiences
  • Limited emotional expression in traditional games
  • Inability to fully capture and express gamers' emotions
  • Challenges in creating immersive and interactive virtual environments
  • Limited interactivity in multiplayer games

Benefits:

  • Enhanced gaming experiences
  • Improved emotional expression and communication
  • Personalized and immersive virtual environments
  • Increased interactivity in multiplayer games
  • Potential for therapeutic and educational applications

Commercial Applications:

Virtual Reality Gaming: Revolutionizing the gaming industry with personalized and immersive experiences

Questions about Metaverse Game System based on Brainwaves:

1. How does the system capture emotional messages from gamers' brainwaves? 2. What are the potential implications of using brainwaves in gaming technology?


Original Abstract Submitted

a metaverse game system based on brainwaves is provided, in that emotional messages, voice messages and color messages are captured from the brainwaves of the gamers. the roles selected by the gamers will input to the metaverse space which is constructed by the metaverse processor so that the role can present the emotion of the gamer. furthermore, the roles may play game in the metaverse space. in the game process, the sceneries is presented based on the states experienced by the gamer. all the processes are recorded in the record memory. therefore, the system is applied to a multi-person game. in the whole process, the brainwave messages of each gamer can be presented completely. further, personal character of the gamer is expressed in the role within the metaverse space. therefore, the game exhibits a more real and interactive effects.