Unknown Organization (20240248576). VIRTUAL SCREENS USING WEARABLE DEVICES simplified abstract
Contents
VIRTUAL SCREENS USING WEARABLE DEVICES
Organization Name
Inventor(s)
Chun-Ip Fong of Fremont CA (US)
VIRTUAL SCREENS USING WEARABLE DEVICES - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240248576 titled 'VIRTUAL SCREENS USING WEARABLE DEVICES
The patent application describes systems, methods, and computer-readable media for virtual screens using a wearable device.
- The computing device sends a definition of a virtual screen and screen data to an augmented reality (AR) head-wearable apparatus.
- The AR head-wearable apparatus displays the screen data on its display in accordance with the definition of the virtual screen.
- Virtual user interface items are displayed to the user that apply to the AR head-wearable apparatus or the computing device.
- The computing device identifies user input as a user intention to be performed on the AR head-wearable apparatus and sends the user intention to the apparatus.
- The computing device receives the position of the AR head-wearable apparatus and adjusts screen data accordingly for display to the user.
Potential Applications: - Augmented reality gaming - Virtual reality training simulations - Remote assistance and collaboration - Interactive educational experiences - Enhanced navigation and wayfinding systems
Problems Solved: - Providing a seamless virtual screen experience using wearable devices - Enhancing user interaction with augmented reality environments - Improving the accuracy of user input recognition in AR applications
Benefits: - Enhanced user experience in augmented reality applications - Increased efficiency in performing tasks using wearable devices - Improved usability of virtual screens in various contexts
Commercial Applications: "Virtual Screen Technology for Wearable Devices: Revolutionizing Augmented Reality Experiences"
Questions about Virtual Screen Technology for Wearable Devices: 1. How does this technology improve user interaction with augmented reality environments? 2. What are the potential commercial implications of implementing virtual screens using wearable devices?
Frequently Updated Research: Stay updated on the latest advancements in augmented reality technology and wearable device integration to enhance virtual screen experiences.
Original Abstract Submitted
systems, methods, and computer readable media for virtual screens using wearable device is disclosed. example methods include the computing device sending a definition of a virtual screen and screen data to the augmented reality (ar) head-wearable apparatus. the ar head-wearable apparatus displays the screen data in accordance with the definition of the virtual screen on a display of the ar head-wearable apparatus. the ar head-wearable apparatus displays virtual user interface items to the user that apply to the ar head-wearable apparatus or the computing device. the computing device identifies user input as a user intention to be performed on the ar head-wearable apparatus and sends the user intention to the ar head-wearable apparatus. the computing device receives the position of the ar head-wearable apparatus and adjusts screen data for the ar head-wearable apparatus to display to the user in accordance with the virtual screen definition.