Toyota jidosha kabushiki kaisha (20240261676). GAME SYSTEM simplified abstract

From WikiPatents
Jump to navigation Jump to search

GAME SYSTEM

Organization Name

toyota jidosha kabushiki kaisha

Inventor(s)

Motohiro Kojima of Okazaki-shi (JP)

Koji Aikawa of Nagoya-shi (JP)

Morihiko Yoshida of Toyota-shi (JP)

Tadahiro Nishikawa of Nisshin-shi (JP)

Yasuhiro Miura of Owariasahi-shi (JP)

Kuka Ishiyama of Tokyo (JP)

Hideki Kobayashi of Miyoshi-shi (JP)

Yuji Ota of Kariya-shi (JP)

Yasuhiro Ishiguro of Nisshin-shi (JP)

Motoki Maekawa of Nagakute-shi (JP)

Hiroshi Mizobata of Seto-shi (JP)

Takashi Nonogawa of Kasugai-shi (JP)

GAME SYSTEM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240261676 titled 'GAME SYSTEM

The game system described in the abstract includes a first acquisition unit that gathers vehicle information, a first transmission unit that sends this information to a personal terminal in the vehicle, a vehicle-mounted device, a second acquisition unit that collects the transmitted vehicle information, and a control unit on the personal terminal that uses this information as a parameter for the game being played.

  • The system acquires vehicle information and transmits it to a personal terminal in the vehicle.
  • A vehicle-mounted device and a second acquisition unit collect the transmitted vehicle information.
  • The personal terminal includes a control unit that uses the vehicle information as a parameter for the game.
  • This technology allows for the integration of real-world vehicle data into a gaming experience.
  • The system enhances the gameplay by utilizing vehicle information as part of the game's parameters.

Potential Applications: - Gaming industry for integrating real-world data into gameplay - Automotive industry for enhancing in-vehicle entertainment systems

Problems Solved: - Enhances gaming experience by incorporating real-world vehicle information - Provides a unique and interactive gaming experience for users

Benefits: - Increased engagement and immersion in gaming - Personalized gaming experience based on real-world data

Commercial Applications: Title: Integration of Real-World Vehicle Data in Gaming Systems This technology can be utilized by gaming companies to create innovative and interactive gaming experiences that incorporate real-world vehicle information. It can also be adopted by automotive manufacturers to enhance in-vehicle entertainment systems and provide users with a unique and personalized experience.

Questions about the Integration of Real-World Vehicle Data in Gaming Systems: 1. How does this technology improve the gaming experience for users? This technology enhances the gaming experience by integrating real-world vehicle data into gameplay, providing a unique and personalized experience for users.

2. What are the potential applications of this technology beyond gaming? This technology can also be applied in the automotive industry to enhance in-vehicle entertainment systems and provide users with interactive features based on real-world vehicle data.


Original Abstract Submitted

the game system includes a first acquisition unit that acquires vehicle information about a vehicle, and a first transmission unit that transmits the vehicle information acquired by the first acquisition unit to a personal terminal brought into the vehicle. a vehicle-mounted device mounted on the vehicle; a second acquisition unit that acquires the vehicle information transmitted from the first transmission unit; and the vehicle information acquired by the second acquisition unit, on the personal terminal and the personal terminal including a control unit that controls the progress of the game by using it as a parameter of the game that is being executed.