Supercell Oy (20240342596). ELECTRONIC DEVICE FOR FACILITATING USER INTERACTIONS WITH GRAPHICAL USER INTERFACE simplified abstract

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ELECTRONIC DEVICE FOR FACILITATING USER INTERACTIONS WITH GRAPHICAL USER INTERFACE

Organization Name

Supercell Oy

Inventor(s)

Jon Franzas of Helsinki (FI)

Timur Haussila of Helsinki (FI)

Touko Tahkokallio of Helsinki (FI)

ELECTRONIC DEVICE FOR FACILITATING USER INTERACTIONS WITH GRAPHICAL USER INTERFACE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240342596 titled 'ELECTRONIC DEVICE FOR FACILITATING USER INTERACTIONS WITH GRAPHICAL USER INTERFACE

Simplified Explanation: The patent application describes an electronic device with a display screen and computing hardware that executes a software product to generate and render a graphical user interface. This interface is designed for user interactions and is implemented on a gaming system, allowing users to select and deploy graphical objects within the interface.

Key Features and Innovation:

  • Electronic device with display screen and computing hardware
  • Software product executed to create a graphical user interface for user interactions
  • Gaming system implementation with a game
  • User-selectable graphical objects that can be deployed within the interface
  • Emergence of new graphical objects from deployed objects in proximity of deploy point

Potential Applications: This technology can be applied in gaming systems, interactive displays, educational software, and virtual reality environments.

Problems Solved: This technology enhances user engagement and interaction within graphical interfaces, providing a dynamic and immersive user experience.

Benefits:

  • Improved user experience in gaming and interactive applications
  • Enhanced visual representation and customization options
  • Increased user engagement and interactivity

Commercial Applications: The technology can be utilized in the development of interactive games, educational software, virtual reality applications, and digital marketing platforms.

Prior Art: Prior art related to this technology may include patents or research on interactive user interfaces, gaming systems, and virtual reality applications.

Frequently Updated Research: Researchers may be exploring advancements in user interface design, interactive gaming technologies, and virtual reality applications that could impact this technology.

Questions about the Technology: 1. How does this technology improve user engagement in gaming systems? 2. What are the potential educational applications of this interactive graphical interface technology?


Original Abstract Submitted

an electronic device is provided. the electronic device includes a display screen and a computing hardware. the computing hardware is operable to execute a software product, wherein executing the software product results in generating and rendering a graphical user interface on the display screen, the graphical user interface being configured to facilitate user interactions, the computing hardware, the software product and the graphical user interface being implemented on a gaming system, the gaming system comprising a game, wherein the software product, when executed on the computing hardware, is configured to present a first view on the graphical user interface, present one or more user-selectable graphical objects on the graphical user interface, detect a user's selection of one of the one or more of the user-selectable graphical objects to be deployed in the first view on the graphical user interface, detect a user's selection of a deploy point on the first view, and execute deployment of the one of the one or more of the user-selectable graphical objects to the first view of the graphical user interface, wherein other set of graphical objects emerge from the one or more user-selectable graphical object and enter to the first view from one or more areas in a proximity of the deploy point.