Sony group corporation (20240338897). INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM simplified abstract

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INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM

Organization Name

sony group corporation

Inventor(s)

KIYOMI Ito of TOKYO (JP)

INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240338897 titled 'INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM

The abstract describes a patent application where a natural interaction between a performer and an audience is facilitated through a virtual space. The information processing device includes a presentation unit that displays an image of an audience avatar group in a virtual space visible to the performer, who is represented by a performer avatar in the same virtual space. The control unit then controls the performer avatar based on the performer's movements with respect to the audience avatar group.

  • The patent application focuses on creating a virtual space for performers to interact with an audience.
  • The technology allows for a realistic and immersive experience for both performers and audience members.
  • By controlling the performer avatar based on the performer's motions, the system enhances the interaction and engagement between the two parties.
  • The use of audience avatars in the virtual space adds a layer of realism and interactivity to the performance.
  • This innovation has the potential to revolutionize live performances and virtual events by bridging the gap between performers and their audience.

Potential Applications

The technology can be applied in various fields such as virtual concerts, online theater performances, virtual reality gaming, and remote presentations.

Problems Solved

This technology addresses the challenge of creating a more engaging and interactive experience for performers and their audience in virtual spaces.

Benefits

The benefits of this technology include enhanced audience engagement, a more immersive experience for performers, and the ability to connect with a remote audience in a more meaningful way.

Commercial Applications

Title: Virtual Audience Interaction Technology This technology can be commercialized for virtual events, online entertainment platforms, virtual reality experiences, and remote collaboration tools. It has the potential to attract a wide range of users looking for interactive and engaging virtual experiences.

Questions about Virtual Audience Interaction Technology

1. How does this technology improve the interaction between performers and their audience in virtual spaces? 2. What are the potential implications of this technology for the entertainment industry and virtual events?


Original Abstract Submitted

a natural interaction between a performer and an audience is realized through a virtual space. an information processing device according to the present disclosure includes: a presentation unit configured to present an image representing an audience avatar group disposed in at least one virtual space in a display region visually recognizable by a performer corresponding to a performer avatar disposed in the virtual space; and a control unit configured to control the performer avatar in the at least one virtual space on the basis of a motion of the performer with respect to the audience avatar group represented by the image presented in the display region.