Sonos, Inc. (20240236600). SYSTEMS AND METHODS OF SPATIAL AUDIO PLAYBACK WITH ENHANCED IMMERSIVENESS simplified abstract

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SYSTEMS AND METHODS OF SPATIAL AUDIO PLAYBACK WITH ENHANCED IMMERSIVENESS

Organization Name

Sonos, Inc.

Inventor(s)

Paul Maclean of Quincy MA (US)

SYSTEMS AND METHODS OF SPATIAL AUDIO PLAYBACK WITH ENHANCED IMMERSIVENESS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240236600 titled 'SYSTEMS AND METHODS OF SPATIAL AUDIO PLAYBACK WITH ENHANCED IMMERSIVENESS

The patent application describes a method for playing back audio content with enhanced immersiveness by utilizing a playback device that can handle vertical audio input with high and low-frequency components.

  • The playback device is equipped with an up-firing transducer that directs sound along a vertically angled axis and a side-firing transducer that directs sound along a horizontally angled axis.
  • The low-frequency portion of the vertical content is played back through the side-firing transducer, while the high-frequency portion is played back through the up-firing transducer.

Potential Applications: - Home entertainment systems - Virtual reality and augmented reality experiences - Gaming consoles - Movie theaters - Music production studios

Problems Solved: - Enhances the immersiveness of audio playback - Provides a more realistic and engaging audio experience - Allows for better separation of high and low-frequency components in vertical audio content

Benefits: - Improved audio quality - Enhanced user experience - Greater depth and realism in sound reproduction

Commercial Applications: Title: Enhanced Immersive Audio Playback Technology This technology can be utilized in various commercial settings such as home entertainment systems, movie theaters, and gaming consoles to provide users with a more immersive audio experience, ultimately enhancing the overall entertainment value.

Questions about Enhanced Immersive Audio Playback Technology: 1. How does this technology improve the overall audio experience for users?

  - This technology enhances the immersiveness of audio playback by effectively separating high and low-frequency components in vertical audio content, resulting in a more realistic and engaging sound experience.

2. What are the potential applications of this technology beyond entertainment systems?

  - This technology can also be applied in virtual reality and augmented reality experiences, gaming consoles, and music production studios to create more immersive and dynamic audio environments.


Original Abstract Submitted

a method of playing back audio content with improved immersiveness can include receiving, at a playback device, audio input including vertical content having a high-frequency portion and a low-frequency portion. the playback device can face along a first sound axis and comprise an up-firing transducer configured to direct sound along a second sound axis that is vertically angled with respect to the primary sound axis and a side-firing transducer or array configured to direct sound along a third axis that is horizontally angled with respect to the first sound axis. the low-frequency portion of the vertical content can be played back via the side-firing transducer or array, while the high-frequency portion of the vertical content can be played back via the up-firing transducer.