Snap inc. (20240314262). SKELETAL TRACKING FOR REAL-TIME VIRTUAL EFFECTS simplified abstract

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SKELETAL TRACKING FOR REAL-TIME VIRTUAL EFFECTS

Organization Name

snap inc.

Inventor(s)

Olha Rykhliuk of Marina Del Rey CA (US)

Jonathan Solichin of Arcadia CA (US)

Olesia Voronova of Santa Monica CA (US)

Artem Yagodin of Playa del Rey CA (US)

SKELETAL TRACKING FOR REAL-TIME VIRTUAL EFFECTS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240314262 titled 'SKELETAL TRACKING FOR REAL-TIME VIRTUAL EFFECTS

Simplified Explanation: The patent application describes a system and method for capturing real-time video using an image capture device and a skeletal pose system. Virtual effects are applied to the video based on identified pose information.

  • The system captures video in real-time using an image capture device.
  • A skeletal pose system identifies pose information in the video.
  • Virtual effects are applied to the video in response to the identified pose information.

Key Features and Innovation:

  • Real-time video capture with virtual effects.
  • Use of a skeletal pose system to identify pose information.
  • Application of virtual effects based on pose information.

Potential Applications: This technology could be used in:

  • Gaming and entertainment industries for interactive experiences.
  • Fitness and healthcare for monitoring and analyzing movements.
  • Virtual reality and augmented reality applications.

Problems Solved:

  • Enhances user engagement and interaction with video content.
  • Provides real-time feedback based on pose information.
  • Enables personalized and immersive experiences.

Benefits:

  • Improved user experience with interactive video content.
  • Enhanced monitoring and analysis of movements.
  • Customizable virtual effects for a more engaging experience.

Commercial Applications: Title: Real-time Video Capture System with Virtual Effects This technology has commercial applications in:

  • Gaming and entertainment industries for interactive games and experiences.
  • Fitness and healthcare sectors for movement analysis and monitoring.
  • Virtual reality and augmented reality applications for immersive experiences.

Questions about the Technology: 1. How does the skeletal pose system identify pose information in the video? 2. What are the potential implications of using virtual effects in real-time video capture?


Original Abstract Submitted

systems and methods are presented for capturing a video in real-time by an image capture device using a skeletal pose system. the skeletal pose system identifies first pose information in the video, applies a first virtual effect to the video in response to identifying the first pose information, identifies second pose information in the video, and applies a second virtual effect to the video in response to identifying the first pose information.