Snap inc. (20240305691). ANALYZING AUGMENTED REALITY CONTENT USAGE DATA simplified abstract
Contents
ANALYZING AUGMENTED REALITY CONTENT USAGE DATA
Organization Name
Inventor(s)
Celia Nicole Mourkogiannis of Los Angeles CA (US)
ANALYZING AUGMENTED REALITY CONTENT USAGE DATA - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240305691 titled 'ANALYZING AUGMENTED REALITY CONTENT USAGE DATA
The abstract of the patent application describes the generation of user interfaces with elements that track interactions with augmented reality content, the collection and analysis of usage metrics, and the generation of user information for client application users interacting with augmented reality content.
- User interfaces are created with elements to track interactions with augmented reality content.
- Usage metrics for augmented reality content are collected and analyzed.
- User information for client application users interacting with augmented reality content is generated.
- Characteristics of users interacting with augmented reality content are analyzed to determine user characterizations.
- Usage metrics and user characterizations are presented via a dashboard accessible to creators of augmented reality content.
- Potential Applications:**
This technology can be applied in various industries such as gaming, education, training, marketing, and entertainment where augmented reality content is utilized.
- Problems Solved:**
This technology addresses the need for tracking and analyzing user interactions with augmented reality content to improve user experience and content creation.
- Benefits:**
The benefits of this technology include enhanced user engagement, personalized content recommendations, improved content creation based on user behavior, and better understanding of user preferences.
- Commercial Applications:**
"Augmented Reality Content Interaction Tracking and Analysis" can be used in developing personalized marketing campaigns, creating immersive gaming experiences, enhancing educational tools, and improving user engagement in various applications.
- Questions about Augmented Reality Content Interaction Tracking and Analysis:**
1. How does this technology improve user engagement with augmented reality content?
- This technology enhances user engagement by tracking interactions, analyzing user behavior, and providing personalized content recommendations based on user preferences.
2. What are the potential implications of this technology in the gaming industry?
- This technology can revolutionize the gaming industry by creating more immersive and interactive gaming experiences tailored to individual user preferences.
Original Abstract Submitted
in one or more implementations, user interfaces may be generated that include user interface elements that enable the tracking or monitoring of interactions with augmented reality content by users of a client application. usage metrics for augmented reality content may be collected and analyzed. in addition, information about client application users that interact with augmented reality content may be generated. in one or more examples, characteristics of users of the client application that interact with one or more augmented reality content items may be analyzed to determine a user characterization for one or more augmented reality content items. the usage metrics and user characterizations for augmented reality content items may be presented via a dashboard that is accessible to creators of augmented reality content.