Snap inc. (20240303904). RAY TRACING BETWEEN AR AND REAL OBJECTS simplified abstract
Contents
RAY TRACING BETWEEN AR AND REAL OBJECTS
Organization Name
Inventor(s)
Oleksandr Pyshchenko of Los Angeles CA (US)
Almog Mizrahi of Tel Aviv (IL)
RAY TRACING BETWEEN AR AND REAL OBJECTS - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240303904 titled 'RAY TRACING BETWEEN AR AND REAL OBJECTS
The abstract of this patent application describes a system for performing ray tracing between augmented reality (AR) and real-world objects. The system uses a mobile device to access a video depicting a first object, obtain a three-dimensional (3D) model of the first object, and apply a ray tracing process to estimate an optical effect on a portion of the first object relative to a second object depicted in the video. The system then modifies a visual property of the portion of the first object based on the optical effect relative to the second object.
- Mobile device-based system for ray tracing between AR and real-world objects
- Accesses video of a first object and obtains a 3D model of the object
- Applies ray tracing process to estimate optical effect on the object relative to a second object
- Modifies visual property of the object based on the optical effect
Potential Applications: - Augmented reality gaming - Virtual interior design - Industrial design and prototyping
Problems Solved: - Enhancing AR experiences with realistic interactions between virtual and real objects - Improving visual accuracy and realism in AR applications
Benefits: - Enhanced user experience in AR environments - Increased realism and immersion in AR interactions
Commercial Applications: Title: "Enhancing Augmented Reality Experiences with Realistic Object Interactions" This technology could be used in various industries such as gaming, interior design, and industrial design to create more immersive and realistic AR experiences for users.
Questions about the technology: 1. How does this system improve the accuracy of AR interactions with real-world objects? 2. What are the potential limitations of using ray tracing in AR applications?
Original Abstract Submitted
aspects of the present disclosure involve a system for performing ray tracing between augmented reality (ar) and real-world objects. the system accesses, by the mobile device, a video depicting a first object. the system obtains, by the mobile device, a three-dimensional (3d) model of the first object. the system applies, by the mobile device, a ray tracing process to the 3d model of the first object to estimate an optical effect on a portion of the first object relative to a second object that is depicted in the video. the system modifies a visual property of the portion of the first object based on the optical effect relative to the second object.