Snap inc. (20240187551). REAL-TIME VIDEO COMMUNICATION INTERFACE WITH HAPTIC FEEDBACK RESPONSE simplified abstract

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REAL-TIME VIDEO COMMUNICATION INTERFACE WITH HAPTIC FEEDBACK RESPONSE

Organization Name

snap inc.

Inventor(s)

Mark Thomas of Santa Monica CA (US)

Alexander P. Powell of Oakland CA (US)

REAL-TIME VIDEO COMMUNICATION INTERFACE WITH HAPTIC FEEDBACK RESPONSE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240187551 titled 'REAL-TIME VIDEO COMMUNICATION INTERFACE WITH HAPTIC FEEDBACK RESPONSE

Simplified Explanation

Simplified Explanation: The patent application describes a method for generating haptic feedback responses based on touch inputs on two different user interfaces.

  • The processor displays communication interfaces on the first and second user interfaces.
  • It detects touch inputs on both interfaces and monitors their locations.
  • The processor calculates the distance between the touch inputs on the two interfaces.
  • Based on this distance, the processor generates haptic feedback responses that vary in intensity or speed.
  • The closer the touch inputs are, the more intense or faster the haptic feedback response becomes, and vice versa.

Key Features and Innovation:

  • Method for generating haptic feedback responses based on touch inputs on multiple user interfaces.
  • Dynamic adjustment of haptic feedback intensity or speed based on the distance between touch inputs.
  • Enhances user experience by providing more intuitive and responsive haptic feedback.

Potential Applications:

  • Virtual reality and augmented reality systems.
  • Gaming consoles and controllers.
  • Touchscreen devices and interfaces.
  • Rehabilitation and physical therapy equipment.

Problems Solved:

  • Improves user interaction with devices by providing more realistic and context-aware haptic feedback.
  • Enhances the overall user experience by making interactions more intuitive and engaging.

Benefits:

  • Enhanced user experience and engagement.
  • More intuitive and responsive haptic feedback.
  • Improved accuracy and precision in touch-based interactions.

Commercial Applications:

  • "Dynamic Haptic Feedback Generation Method" for gaming consoles and virtual reality systems.
  • Potential for licensing to manufacturers of touchscreen devices and interfaces.
  • Integration into rehabilitation and physical therapy equipment for enhanced user feedback.

Prior Art: No specific prior art related to this method was mentioned in the abstract.

Frequently Updated Research: No information on frequently updated research relevant to this technology was provided.

Questions about Haptic Feedback Generation Method: Question 1: How does this method compare to traditional haptic feedback systems? The method described in the patent application offers a more dynamic and context-aware approach to generating haptic feedback compared to traditional systems. By considering the distance between touch inputs on different interfaces, it can provide more nuanced and responsive feedback to users.

Question 2: What are the potential challenges in implementing this method across different types of devices? One potential challenge could be ensuring compatibility and consistency in haptic feedback responses across various devices with different hardware capabilities and interfaces. Calibration and customization may be required to optimize the user experience on each device.


Original Abstract Submitted

method for generating haptic feedback responses starts with processor causing communication interface for communication session to be displayed on first user interface and on a second user interface. processor detects first touch input on first user interface and second touch input on second user interface. processor monitors location of the first touch input on the first user interface and location of the second touch input on the second user interface. processor determines distance between location of first touch input on first user interface and location on first user interface corresponding to location of second touch input on second user interface. processor causes the first user interface and the second user interface to generate a haptic feedback response based on the distance. the haptic feedback response increases in intensity or speed as the distance decreases and decreases in intensity or speed as the distance increases. other embodiments are described herein.