Snap inc. (20240177430). AR POSITION AND ORIENTATION ALONG A PLANE simplified abstract

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AR POSITION AND ORIENTATION ALONG A PLANE

Organization Name

snap inc.

Inventor(s)

Avihay Assouline of Tel Aviv (IL)

Itamar Berger of Hod Hasharon (IL)

Gal Dudovitch of Tel Aviv (IL)

Peleg Harel of Ramat Gan (IL)

Gal Sasson of Kibbutz Ayyelet Hashahar (IL)

AR POSITION AND ORIENTATION ALONG A PLANE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240177430 titled 'AR POSITION AND ORIENTATION ALONG A PLANE

The patent application involves a system for presenting augmented reality (AR) items in a real-world environment. The system uses depth data to create a 3D model of the environment and adds AR items based on this model.

  • Receiving a video depicting real-world objects in a real-world environment.
  • Obtaining depth data related to the real-world environment.
  • Generating a 3D model of the real-world environment using the video and depth data.
  • Adding AR items to the video based on the 3D model.
  • Modifying the orientation of AR items to align with vertical planes in the real-world environment.

Potential Applications: - Augmented reality gaming - Virtual interior design - Industrial training simulations

Problems Solved: - Enhancing user experience with AR technology - Improving accuracy of AR item placement in real-world environments

Benefits: - Immersive AR experiences - Accurate placement of AR items in real-world settings

Commercial Applications: Title: "Enhancing Augmented Reality Experiences in Real-World Environments" This technology can be used in industries such as gaming, interior design, and training simulations to create more engaging and realistic AR experiences for users.

Prior Art: There may be prior art related to AR systems that use depth data for object placement in real-world environments.

Frequently Updated Research: Stay updated on advancements in AR technology, depth sensing, and object recognition for improved AR experiences.

Questions about the technology: 1. How does this system differentiate itself from existing AR technologies? 2. What are the potential challenges in accurately placing AR items in real-world environments?


Original Abstract Submitted

aspects of the present disclosure involve a system for presenting ar items. the system performs operations including receiving a video that includes a depiction of one or more real-world objects in a real-world environment and obtaining depth data related to the real-world environment. the operations include generating a three-dimensional (3d) model of the real-world environment based on the video and the depth data and adding an augmented reality (ar) item to the video based on the 3d model of the real-world environment. the operations include determining that the ar item has been placed on a vertical plane of the real-world environment and modifying an orientation of the ar item to correspond to an orientation of the vertical plane.