Snap inc. (20240177390). AVATAR DANCE ANIMATION SYSTEM simplified abstract

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AVATAR DANCE ANIMATION SYSTEM

Organization Name

snap inc.

Inventor(s)

Gurunandan Krishnan Gorumkonda of Kirkland WA (US)

Shree K. Nayar of New York NY (US)

AVATAR DANCE ANIMATION SYSTEM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240177390 titled 'AVATAR DANCE ANIMATION SYSTEM

Simplified Explanation: The patent application describes a method for generating real-time avatar animations based on received acoustic signals. A processor analyzes the signals, generates tempo and dance energy values, selects dance tracks, creates dance sequences for avatars, and displays real-time animations on a client device.

  • **Key Features and Innovation:**
   - Processor analyzes acoustic signals to generate tempo and dance energy values.
   - Dance tracks are selected based on tempo and dance energy categories.
   - Real-time animations for avatars are created using dance sequences and avatar characteristics.
   - Display of real-time avatar animations on a client device.

Potential Applications: This technology can be used in virtual reality applications, gaming, entertainment, and interactive media platforms.

Problems Solved: This technology addresses the need for real-time avatar animations synchronized with acoustic signals, enhancing user experience and engagement.

Benefits: - Enhanced user experience in virtual environments. - Real-time synchronization of avatar animations with music. - Increased interactivity and engagement in gaming and entertainment platforms.

Commercial Applications: The technology can be utilized in virtual reality games, music apps, social media platforms, and interactive advertising campaigns to create engaging and immersive user experiences.

Prior Art: No specific information on prior art related to this technology is provided in the abstract.

Frequently Updated Research: There is no information on frequently updated research relevant to this technology in the abstract.

Questions about Real-Time Avatar Animation Technology:

  • **How does the processor analyze acoustic signals to generate tempo and dance energy values?**

The processor uses a music analyzer neural network to analyze acoustic segments and generate tempo and dance energy values.

  • **What factors determine the selection of dance tracks for creating dance sequences for avatars?**

The selection of dance tracks is based on the tempo value and dance energy category generated for each acoustic segment.

  • **How are real-time animations for avatars created based on dance sequences and avatar characteristics?**

The processor generates animations by synchronizing the dance sequences with the avatar's characteristics to create a realistic and engaging visual representation.

  • **What are the potential challenges in implementing this technology across different client devices?**

Ensuring seamless display and synchronization of real-time avatar animations on various client devices may pose challenges related to hardware compatibility and performance optimization.

  • **How can this technology be further enhanced to offer personalized avatar animations based on user preferences?**

Future developments could involve incorporating machine learning algorithms to analyze user behavior and preferences, allowing for personalized avatar animations tailored to individual users.


Original Abstract Submitted

method of generating a real-time avatar animation starts with a processor receiving acoustic segments of a real-time acoustic signal. for each of the acoustic segments, processor generates using a music analyzer neural network a tempo value and a dance energy category and selects dance tracks based on the tempo value and the dance energy category. processor generates using the dance tracks dance sequences for avatars, generates real-time animations for the avatars based on the dance sequences and avatar characteristics for the avatars, and causes to be displayed on a first client device the real-time animations of the avatars. other embodiments are described herein.