Snap Inc. (20240303904). RAY TRACING BETWEEN AR AND REAL OBJECTS simplified abstract
Contents
RAY TRACING BETWEEN AR AND REAL OBJECTS
Organization Name
Inventor(s)
Oleksandr Pyshchenko of Los Angeles CA (US)
Almog Mizrahi of Tel Aviv (IL)
RAY TRACING BETWEEN AR AND REAL OBJECTS - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240303904 titled 'RAY TRACING BETWEEN AR AND REAL OBJECTS
The abstract of the patent application describes a system for performing ray tracing between augmented reality (AR) and real-world objects. The system accesses a video depicting a first object, obtains a three-dimensional (3D) model of the first object, applies a ray tracing process to estimate an optical effect on a portion of the first object relative to a second object depicted in the video, and modifies a visual property of the portion of the first object based on the optical effect relative to the second object.
- System for performing ray tracing between AR and real-world objects
- Accesses a video depicting a first object
- Obtains a 3D model of the first object
- Applies ray tracing process to estimate optical effect on a portion of the first object relative to a second object
- Modifies visual property of the portion of the first object based on the optical effect relative to the second object
Potential Applications: - Augmented reality gaming - Virtual interior design - Industrial design and prototyping
Problems Solved: - Enhancing the realism of AR experiences - Improving interaction between virtual and real-world objects
Benefits: - Enhanced user experience in AR applications - More realistic integration of virtual objects into real-world environments
Commercial Applications: Title: "Enhancing Augmented Reality Experiences with Advanced Ray Tracing Technology" This technology can be used in various industries such as gaming, interior design, and industrial design to create more immersive and realistic AR experiences, leading to increased user engagement and satisfaction.
Questions about the technology: 1. How does this technology improve the integration of virtual objects into real-world environments? 2. What are the potential challenges in implementing advanced ray tracing technology in AR applications?
Original Abstract Submitted
aspects of the present disclosure involve a system for performing ray tracing between augmented reality (ar) and real-world objects. the system accesses, by the mobile device, a video depicting a first object. the system obtains, by the mobile device, a three-dimensional (3d) model of the first object. the system applies, by the mobile device, a ray tracing process to the 3d model of the first object to estimate an optical effect on a portion of the first object relative to a second object that is depicted in the video. the system modifies a visual property of the portion of the first object based on the optical effect relative to the second object.