Snap Inc. (20240280355). JOINT BENDING ESTIMATION simplified abstract

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JOINT BENDING ESTIMATION

Organization Name

Snap Inc.

Inventor(s)

Matthias Kalkgruber of Vienna (AT)

Tiago Miguel Pereira Torres of Vienna (AT)

Chao Chen of Marina Del Rey CA (US)

Jason Heger of Louisville CO (US)

John Recchio of Los Angeles CA (US)

Mark Kraz of Los Gatos CA (US)

Michael Ryner of Santa Monica CA (US)

JOINT BENDING ESTIMATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240280355 titled 'JOINT BENDING ESTIMATION

    • Simplified Explanation:**

The patent application describes a system for correcting frame bending in an augmented reality system using strain gauges and visual inertial odometry. By combining these technologies, the system can accurately determine strains in the frame and generate corrected tracking data and virtual overlays for an improved AR experience.

    • Key Features and Innovation:**
  • Utilizes strain gauges and visual inertial odometry to correct for frame bending in an augmented reality system.
  • Initial model based on finite element analysis or calibration to establish spatial relationships.
  • Calculates bending or strains of the frame using strain data from strain gauges during initial visual inertial odometry data calculation phase.
  • Generates a corrected frame model using subsequent visual inertial odometry data calculations.
  • Corrected frame model used for calculating corrected tracking data and virtual overlays for an enhanced AR experience.
    • Potential Applications:**
  • Augmented reality systems
  • Virtual reality systems
  • Industrial applications requiring precise spatial tracking
    • Problems Solved:**
  • Correcting for frame bending in augmented reality systems
  • Ensuring accurate spatial relationships in AR experiences
  • Enhancing the overall quality of virtual overlays and tracking data
    • Benefits:**
  • Improved accuracy in spatial tracking
  • Enhanced user experience in augmented reality applications
  • Increased reliability of virtual overlays in AR systems
    • Commercial Applications:**
  • "Enhanced Frame Correction System for Augmented Reality Applications: Market Implications"
    • Prior Art:**

Prior art related to this technology may include research on frame bending correction in virtual reality systems and spatial tracking technologies.

    • Frequently Updated Research:**

Stay updated on advancements in strain gauge technology and visual inertial odometry for potential improvements in frame correction systems.

    • Questions about Frame Bending Correction in Augmented Reality Systems:**

1. How does the combination of strain gauges and visual inertial odometry improve frame bending correction in augmented reality systems? 2. What are the potential challenges in implementing this technology in commercial augmented reality applications?


Original Abstract Submitted

a system for correcting for frame bending of an augmented reality system is provided. a combination of strain gauges and visual inertial odometry is used to determine strains in the frame. an initial model between strain gauge measurements and actual frame spatial relationships is based on finite element analysis or calibration. during an initial visual inertial odometry data calculation phase, the augmented reality system calculates bending or strains of the frame using strain data from the strain gauges mounted to the frame. subsequent visual inertial odometry data calculations are used to generate a corrected frame model of the frame. the corrected frame model is used for calculating corrected tracking data and corrected virtual overlays that are used to generate virtual overlays used in an ar experience provided by the augmented reality system.