Samsung electronics co., ltd. (20240185469). CODING OF DISPLACEMENTS USING HIERARCHICAL CODING AT SUBDIVISION LEVEL FOR VERTEX MESH (V-MESH) simplified abstract
Contents
- 1 CODING OF DISPLACEMENTS USING HIERARCHICAL CODING AT SUBDIVISION LEVEL FOR VERTEX MESH (V-MESH)
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 CODING OF DISPLACEMENTS USING HIERARCHICAL CODING AT SUBDIVISION LEVEL FOR VERTEX MESH (V-MESH) - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Unanswered Questions
- 1.11 Original Abstract Submitted
CODING OF DISPLACEMENTS USING HIERARCHICAL CODING AT SUBDIVISION LEVEL FOR VERTEX MESH (V-MESH)
Organization Name
Inventor(s)
Rajan Laxman Joshi of San Diego CA (US)
Madhukar Budagavi of Plano TX (US)
CODING OF DISPLACEMENTS USING HIERARCHICAL CODING AT SUBDIVISION LEVEL FOR VERTEX MESH (V-MESH) - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240185469 titled 'CODING OF DISPLACEMENTS USING HIERARCHICAL CODING AT SUBDIVISION LEVEL FOR VERTEX MESH (V-MESH)
Simplified Explanation
The patent application describes an apparatus that subdivides mesh frames and generates displacement fields for encoding into a bitstream.
- The processor subdivides an intermediate mesh-frame to create a second subdivided mesh-frame.
- The processor generates a second displacement field based on the second subdivided mesh-frame and an original mesh-frame.
- The processor encodes the second displacement field into a bitstream.
Potential Applications
This technology could be used in:
- Computer graphics rendering
- Virtual reality simulations
Problems Solved
This technology helps in:
- Improving the quality of rendered images
- Enhancing the realism of virtual environments
Benefits
The benefits of this technology include:
- Faster rendering of complex graphics
- More realistic virtual simulations
Potential Commercial Applications
The potential commercial applications of this technology could be in:
- Gaming industry for realistic graphics
- Animation studios for high-quality rendering
Possible Prior Art
One possible prior art could be the use of similar techniques in computer graphics rendering software.
Unanswered Questions
How does this technology compare to existing mesh subdivision methods?
This article does not provide a direct comparison with existing mesh subdivision methods. Further research or experimentation may be needed to determine the advantages and limitations of this technology in comparison to others.
What impact could this technology have on data transmission efficiency?
The article does not discuss the potential impact of encoding displacement fields into a bitstream on data transmission efficiency. Further analysis or testing may be required to understand the implications of this technology on data transmission.
Original Abstract Submitted
an apparatus includes a communication interface and a processor operably coupled to the communication interface. the processor is configured to subdivide an intermediate mesh-frame, created from a reconstructed first displacement field and a first subdivided mesh-frame, to create a second subdivided mesh-frame. the processor is also configured to generate a second displacement field based on the second subdivided mesh-frame and an original mesh-frame. the processor is further configured to encode the second displacement field into a bitstream.