SKONEC ENTERTAINMENT CO., LTD. (20240220006). VIRTUAL REALITY CONTROL SYSTEM simplified abstract

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VIRTUAL REALITY CONTROL SYSTEM

Organization Name

SKONEC ENTERTAINMENT CO., LTD.

Inventor(s)

Jeong Hwoan Choi of Yongin-si (KR)

Jong Hyun Yuk of Seoul (KR)

Chul Kwon of Seoul (KR)

Young Moon Lee of Seoul (KR)

Seung Buem Back of Yongin-si (KR)

VIRTUAL REALITY CONTROL SYSTEM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240220006 titled 'VIRTUAL REALITY CONTROL SYSTEM

The abstract describes a virtual reality control system that includes a large space, a head-mounted display (HMD) worn by the user, a tracking device on the user's body, optical camera sensors in the space, and a server storing content information.

  • The system acquires location information on the user and their body through sensor data from the HMD and tracking device, respectively.
  • The server converts this information to acquire content change information and controls the HMD to output an image based on this data.

Potential Applications: - Virtual reality gaming - Training simulations - Architectural visualization - Medical training

Problems Solved: - Enhanced user experience in virtual reality environments - Improved interaction and immersion in virtual scenarios

Benefits: - Real-time adaptation of content based on user movements - Increased engagement and realism in virtual reality experiences

Commercial Applications: Title: Virtual Reality Control System for Enhanced User Experience This technology can be used in gaming, training, and simulation industries to provide a more immersive and interactive virtual reality experience, leading to increased user engagement and satisfaction.

Questions about Virtual Reality Control System: 1. How does the system acquire location information on the user? The system acquires location information through sensor data from the HMD and tracking device. 2. What are the potential applications of this virtual reality control system? The potential applications include gaming, training simulations, architectural visualization, and medical training.


Original Abstract Submitted

disclosed herein is a virtual reality control system including a large space, a head-mounted display (hmd) worn on a body of a user and configured to output an image, a tracking device disposed on at least a part of the body of the user, a plurality of optical camera sensors disposed in the large space, and a server which stores content information on a specified scenario, wherein the server can acquire first location information on a first user on the basis of first sensor data on the hmd, which is acquired through the plurality of optical camera sensors, acquire second location information on at least a part of a body of the first user on the basis of second sensor data on the tracking device, which is acquired through the plurality of optical camera sensors, convert the first location information and the second location information to acquire content change information, and control the hmd to output an image on the basis of the content change information.