Qualcomm incorporated (20240197217). FATIGUE DETECTION IN EXTENDED REALITY APPLICATIONS simplified abstract

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FATIGUE DETECTION IN EXTENDED REALITY APPLICATIONS

Organization Name

qualcomm incorporated

Inventor(s)

Danlu Zhang of San Diego CA (US)

Parthiban Ellappan of Virudhunagar (IN)

Brian Momeyer of Escondido CA (US)

Jiaying Pan of San Diego CA (US)

FATIGUE DETECTION IN EXTENDED REALITY APPLICATIONS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240197217 titled 'FATIGUE DETECTION IN EXTENDED REALITY APPLICATIONS

Simplified Explanation: The patent application describes a system and techniques for providing variable rate touch sampling for touch sensors, particularly in the context of monitoring user activity using an extended reality (XR) device.

  • The method involves obtaining images of a user performing a movement with an XR device, collecting biometric information from the user during the movement, determining user fatigue based on the images and biometric data, and taking action based on the fatigue information.

Key Features and Innovation:

  • Variable rate touch sampling for touch sensors
  • Monitoring user activity using an XR device
  • Collecting biometric information to determine user fatigue
  • Taking action based on user fatigue information

Potential Applications: The technology can be applied in various fields such as virtual reality gaming, fitness tracking, healthcare monitoring, and sports performance analysis.

Problems Solved: The technology addresses the need for real-time monitoring of user activity and fatigue levels during XR device usage.

Benefits:

  • Enhanced user experience
  • Improved performance analysis
  • Personalized feedback based on user fatigue levels

Commercial Applications: The technology can be utilized in industries such as gaming, sports training, healthcare, and fitness tracking to provide real-time feedback and analysis to users.

Questions about the Technology: 1. How does the system determine user fatigue based on biometric information? 2. What are the potential implications of variable rate touch sampling for touch sensors in XR devices?

Frequently Updated Research: Ongoing research in the field of biometric monitoring and touch sensor technology may lead to further advancements in user activity tracking and analysis.


Original Abstract Submitted

system and techniques are described herein for providing variable rate touch sampling for touch sensors. in one illustrative example, a method of monitoring activity of a person includes obtaining one or more images of a user performing a first movement during a usage instance of an extended reality (xr) device; obtaining first biometric information of the user from at least one first biometric sensor of the xr device while the user performs the first movement; determining fatigue information of the user at least in part based on the one or more images and the first biometric information of the user; and determining an action based on the fatigue information.