QUALCOMM Incorporated (20240282320). SPACING-BASED AUDIO SOURCE GROUP PROCESSING simplified abstract

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SPACING-BASED AUDIO SOURCE GROUP PROCESSING

Organization Name

QUALCOMM Incorporated

Inventor(s)

Isaac Garcia Munoz of San Diego CA (US)

SPACING-BASED AUDIO SOURCE GROUP PROCESSING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240282320 titled 'SPACING-BASED AUDIO SOURCE GROUP PROCESSING

The abstract of this patent application describes a device with processors that can decode audio streams associated with different sources and source groups, based on specific rendering modes and source spacing conditions.

  • The device includes processors that handle audio decoding operations.
  • The processors obtain audio streams linked to various audio sources.
  • Group assignment information indicates which sources belong to specific source groups.
  • Source groups are associated with source spacing conditions.
  • Processors render audio streams based on assigned rendering modes for each source group.

Potential Applications: This technology could be used in audio processing systems for virtual reality experiences, gaming consoles, home entertainment systems, and professional audio production equipment.

Problems Solved: This technology addresses the challenge of efficiently managing and rendering multiple audio streams from different sources in various audio applications.

Benefits: - Enhanced audio rendering capabilities - Improved spatial audio experiences - Efficient processing of audio streams from multiple sources - Customizable audio rendering based on source grouping and spacing conditions

Commercial Applications: This technology could be valuable for companies developing audio processing software, hardware, and systems for entertainment, gaming, virtual reality, and professional audio production industries.

Prior Art: Researchers interested in this technology may explore prior patents related to audio decoding, spatial audio rendering, and audio source grouping in various audio processing devices.

Frequently Updated Research: Stay informed about advancements in audio processing technologies, spatial audio rendering algorithms, and innovations in virtual reality audio experiences.

Questions about the Technology: 1. How does this technology improve the spatial audio experience for users? 2. What are the potential challenges in implementing this technology in different audio applications?


Original Abstract Submitted

a device includes one or more processors configured, during an audio decoding operation, to obtain a set of audio streams associated with a set of audio sources. the one or more processors are also configured to obtain group assignment information indicating that particular audio sources in the set of audio sources are assigned to a particular audio source group. the particular audio source group is associated with a source spacing condition. the one or more processors are further configured to render, based on a rendering mode assigned to the particular audio source group, particular audio streams that are associated with the particular audio sources.