Peloton Interactive, Inc. (20240346782). AUGMENTED REALITY SYSTEM FOR FITNESS simplified abstract

From WikiPatents
Jump to navigation Jump to search

AUGMENTED REALITY SYSTEM FOR FITNESS

Organization Name

Peloton Interactive, Inc.

Inventor(s)

AbdurRahman Bin Shahzad Bhatti of Clyde Hill WA (US)

Jensen Rarig Steven Turner of Everett WA (US)

Xander E. Fries of Kirkland WA (US)

AUGMENTED REALITY SYSTEM FOR FITNESS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240346782 titled 'AUGMENTED REALITY SYSTEM FOR FITNESS

Simplified Explanation: This patent application describes a wearable augmented reality system for fitness that includes producing an avatar in the wearer's field of vision to aid in fitness training by controlling the perceived position of the avatar.

  • The system produces an avatar in the wearer's field of vision to establish a controllable pace for fitness training.
  • An optical system is used to create the avatar, which can be perceived by the wearer as a virtual running partner.

Key Features and Innovation:

  • Wearable augmented reality system for fitness training.
  • Avatar produced in the wearer's field of vision to aid in establishing a controllable pace.
  • Optical system used to create the avatar for the wearer.

Potential Applications: This technology can be used in fitness training, running, and other physical activities where a virtual partner can help motivate and pace the wearer.

Problems Solved: This technology addresses the need for a virtual training partner to assist in fitness training and pacing.

Benefits:

  • Motivates and paces the wearer during fitness training.
  • Provides a virtual running partner for enhanced training experience.

Commercial Applications: The technology can be used in fitness apps, wearable devices, and fitness equipment to enhance the user experience and improve training outcomes.

Questions about Wearable Augmented Reality System for Fitness: 1. How does the avatar help in establishing a controllable pace for the wearer during fitness training? 2. What are the potential applications of this technology beyond fitness training?


Original Abstract Submitted

described herein are embodiments of methods and apparatuses for a wearable augmented reality system for fitness. the embodiments may include producing an avatar in the field of vision of the wearer, wherein a perceived position of the avatar may be controlled to aid the wearer in fitness training by establishing a controllable pace for the wearer. the embodiments may further include an optical system that produces the avatar such that it may be perceived by the wearer of the wearable augmented reality apparatus as a virtual running partner.