OpenTV, Inc. (20240276049). METHOD AND DEVICE TO CREATE INTERACTIVITY BETWEEN A MAIN DEVICE AND AT LEAST ONE SECONDARY DEVICE simplified abstract

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METHOD AND DEVICE TO CREATE INTERACTIVITY BETWEEN A MAIN DEVICE AND AT LEAST ONE SECONDARY DEVICE

Organization Name

OpenTV, Inc.

Inventor(s)

Alain Delpuch of Paris (FR)

Ludovic Pierre of Mountain View CA (US)

METHOD AND DEVICE TO CREATE INTERACTIVITY BETWEEN A MAIN DEVICE AND AT LEAST ONE SECONDARY DEVICE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240276049 titled 'METHOD AND DEVICE TO CREATE INTERACTIVITY BETWEEN A MAIN DEVICE AND AT LEAST ONE SECONDARY DEVICE

Simplified Explanation:

The method described in the patent application allows for interactivity between a main device and a secondary device during an ongoing interactive experience related to audio/video content.

  • Receiving a main stream with a signal indicating availability of the interactive experience.
  • Extracting interactive data from the main stream.
  • Obtaining main and secondary interactive applications related to the interactive data.
  • Loading the main interactive application into the main device.
  • Executing the main interactive application with the interactive data.
  • Collecting user interactions made on the secondary device during the execution of the secondary interactive application.
  • Processing the user interactions to produce a result.
  • Displaying the result on the screen along with the audio/video content.

Key Features and Innovation:

  • Seamless interaction between main and secondary devices.
  • Real-time processing of user interactions.
  • Integration of interactive applications with audio/video content.
  • Enhanced user experience through interactivity.

Potential Applications:

The technology can be applied in:

  • Gaming industry for multiplayer experiences.
  • Educational sector for interactive learning.
  • Entertainment industry for interactive content.

Problems Solved:

  • Lack of seamless interaction between main and secondary devices.
  • Limited user engagement during audio/video content consumption.
  • Inability to integrate interactive applications with audio/video content.

Benefits:

  • Enhanced user engagement.
  • Improved interactive experiences.
  • Increased user satisfaction.
  • Seamless integration of interactive applications.

Commercial Applications:

The technology can be utilized in:

  • Smart TVs and streaming devices.
  • Mobile applications for interactive content.
  • Educational platforms for interactive learning experiences.

Prior Art:

Further research can be conducted on prior patents related to interactive applications and audio/video content integration to understand the existing technology landscape.

Frequently Updated Research:

Stay updated on advancements in interactive technologies, audio/video content integration, and user engagement strategies to enhance the application of this technology.

Questions about Interactivity Technology:

1. How does this technology improve user engagement during audio/video content consumption? 2. What are the potential commercial applications of this interactive technology?


Original Abstract Submitted

a method to create interactivity between a main device and a secondary device. the method comprises receiving a main stream comprising a signal indicating the availability of the ongoing interactive experience related to the audio/video content and extracting the interactive data from the main stream, obtaining a main interactive application related to the interactive data by the main device, obtaining a secondary interactive application related to the interactive data by the secondary device, loading the main interactive application into a software module of the main device, executing the main interactive application with all or part of the interactive data, collecting by the main interactive application of the main device, result of user's interactions made on the secondary device during execution of the secondary interactive application, processing the received user's interaction by the main interactive application to produce a result, displaying the result on the screen together with the audio/video content.