Nokia technologies oy (20240267560). Apparatus, A Method And A Computer Program For Video Coding And Decoding simplified abstract

From WikiPatents
Jump to navigation Jump to search

Apparatus, A Method And A Computer Program For Video Coding And Decoding

Organization Name

nokia technologies oy

Inventor(s)

Miska Hannuksela of Tampere (FI)

Apparatus, A Method And A Computer Program For Video Coding And Decoding - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240267560 titled 'Apparatus, A Method And A Computer Program For Video Coding And Decoding

The patent application describes a method where multiple versions of the same content are encoded into independently coded tile sets representing different spatial regions. These tile sets are grouped into collocated sub-picture tracks, with only one tile set per group intended to be received and decoded per segment. Instructions are generated to merge tile sets from different spatial locations into coded pictures, allowing a tile set from a random access picture to be decoded as a tile set from a non-random access picture when merged with another tile set.

  • Independently coded tile sets representing multiple spatial regions
  • Grouping of tile sets into collocated sub-picture tracks
  • Instructions for merging tile sets from different spatial locations
  • Decoding tile sets from random access pictures as non-random access pictures when merged

Potential Applications: - Video streaming services - Virtual reality applications - Satellite imaging

Problems Solved: - Efficient encoding and decoding of multiple versions of the same content - Seamless merging of tile sets from different spatial regions

Benefits: - Improved video quality - Reduced bandwidth usage - Enhanced user experience in virtual reality environments

Commercial Applications: Title: Enhanced Video Streaming Technology for Virtual Reality Applications This technology can be utilized in video streaming services catering to virtual reality content, enhancing the viewing experience for users and potentially opening up new market opportunities in the VR industry.

Questions about the Technology: 1. How does this technology improve video streaming quality for virtual reality applications? - This technology enhances video quality by efficiently encoding and decoding multiple versions of the same content, resulting in a seamless viewing experience for users. 2. What are the potential market implications of this technology in the virtual reality industry? - This technology could open up new market opportunities in the virtual reality industry by providing enhanced video streaming services for VR applications.


Original Abstract Submitted

four or more bitstream versions of a same content are encoded and divided into segments of independently coded tile sets representing multiple spatial regions. first and second bitstreams include independently coded tile sets encoded at a first quality. third and fourth bitstreams include independently coded tile sets encoded at a second quality. first and third bitstreams have first random access picture interval. second and fourth bitstreams have second random access picture interval. independently coded tile sets are grouped into multiple groups of collocated sub-picture tracks, only one of said tile sets per group is intended to be received and/or decoded per any segment. instruction(s) are generated for merging tile sets of different spatial locations into coded picture(s), causing a tile set originating from a random access picture to be decoded as a tile set originating from a non-random-access picture when merged with a tile set originating from a non-random-access picture.