Niantic, Inc. (20240303942). Asynchronous Shared Virtual Experiences simplified abstract

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Asynchronous Shared Virtual Experiences

Organization Name

Niantic, Inc.

Inventor(s)

Ryuta Hiroi of San Francisco CA (US)

Masashi Kawashima of Palo Alto CA (US)

Michael Joseph Garcia Bader of San Francisco CA (US)

Alejandro Aguilar of Salinas CA (US)

Leif Wilden of San Mateo CA (US)

Asynchronous Shared Virtual Experiences - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240303942 titled 'Asynchronous Shared Virtual Experiences

The present disclosure describes a location-based application where users can attach media content to geographic locations. Other users can then experience the media content when in proximity to the geographic location or via a map interface displaying indications of media content nearby. Users can also initiate communication with the creator of the media content when experiencing it at a specific location. Additionally, users can create virtual objects representing depicted objects in videos or photographs of geographic locations, which can be interacted with in an augmented reality environment.

  • Users can attach media content to specific geographic locations.
  • Other users can experience the media content when in proximity to the location or through a map interface.
  • Communication can be initiated between users and creators of the media content.
  • Virtual objects can be created based on depicted objects in videos or photographs of geographic locations.
  • Virtual objects can be interacted with in an augmented reality environment.

Potential Applications: - Tourism and travel guides - Historical and cultural education - Social networking and communication - Augmented reality gaming - Marketing and advertising

Problems Solved: - Enhances user experience by connecting media content to physical locations - Facilitates communication between content creators and viewers - Enables the creation and interaction with virtual objects in augmented reality

Benefits: - Engaging and interactive way to experience media content - Enhances exploration and discovery of geographic locations - Fosters communication and interaction between users - Provides a unique and personalized augmented reality experience

Commercial Applications: "Location-Based Media Attachment and Interaction: Revolutionizing the way users experience and interact with media content in physical locations."

Prior Art: Further research can be conducted in the fields of augmented reality, location-based services, and interactive media technologies to explore prior art related to this technology.

Frequently Updated Research: Stay updated on advancements in augmented reality technology, location-based services, and interactive media platforms to enhance the functionality and user experience of this technology.

Questions about Location-Based Media Attachment and Interaction: 1. How does this technology impact the way users engage with physical locations and media content? 2. What are the potential privacy concerns associated with attaching media content to specific geographic locations?


Original Abstract Submitted

the present disclosure describes a location-based application in which users can attach media content to geographic locations. other users can later experience the media content when in proximity to the geographic content or via a map interface displaying indications of media content in the vicinity of the viewing user. when users experience media content attached to a geographic location they may initiate communication with the creator of the media content. additionally, the creator or viewer of a video or photograph of a geographic location may select an object depicted in the video or photograph to create a 2d or 3d virtual object representing the depicted object. this virtual object may be held by the user (e.g., in a virtual bag) or dropped at the same or a different geographic location where it may be viewed and interacted with by other users in an augmented reality environment.