NVIDIA Corporation patent applications on July 25th, 2024

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Patent Applications by NVIDIA Corporation on July 25th, 2024

NVIDIA Corporation: 9 patent applications

NVIDIA Corporation has applied for patents in the areas of G06F9/30 (1), G06T7/70 (1), H04N23/73 (1), H04N21/258 (1), H04N21/234 (1) G06F9/30043 (1), G06N3/0464 (1), G06T11/00 (1), G06T13/40 (1), G06T15/06 (1)

With keywords such as: data, current, images, neural, detection, input, object, frame, network, and reference in patent application abstracts.



Patent Applications by NVIDIA Corporation

20240248718. INLINE DATA INSPECTION FOR WORKLOAD SIMPLIFICATION_simplified_abstract_(nvidia corporation)

Inventor(s): Jeffrey Michael Pool of Durham NC (US) for nvidia corporation, Andrew Kerr of San Francisco CA (US) for nvidia corporation, John Tran of Denver CO (US) for nvidia corporation, Ming Y. Siu of Santa Clara CA (US) for nvidia corporation, Stuart Oberman of Sunnyvale CA (US) for nvidia corporation

IPC Code(s): G06F9/30, G06N20/00

CPC Code(s): G06F9/30043



Abstract: a method, computer readable medium, and processor are described herein for inline data inspection by using a decoder to decode a load instruction, including a signal to cause a circuit in a processor to indicate whether data loaded by a load instruction exceeds a threshold value. moreover, an indication of whether data loaded by a load instruction exceeds a threshold value may be stored.


20240249118. DATA MINING USING MACHINE LEARNING FOR AUTONOMOUS SYSTEMS AND APPLICATIONS_simplified_abstract_(nvidia corporation)

Inventor(s): Ryan Marc Christian Benkert of Atlanta GA (US) for nvidia corporation, Shanshan Xu of Palo Alto CA (US) for nvidia corporation, Yifang Xu of San Jose CA (US) for nvidia corporation

IPC Code(s): G06N3/0464

CPC Code(s): G06N3/0464



Abstract: in various examples, machine learning data mining for autonomous or semi-autonomous systems and applications is described herein. systems and methods are disclosed that use neural networks to perform one or more data mining processes. for instance, a first neural network(s) may process input data (e.g., image data) to remove data samples (e.g., images) that are associated with a first object classification(s) and/or a second neural network(s) may process the input data to retrieve data samples (e.g., images) that are associated with a second classification(s). next, a third neural network(s) may process filtered input data (e.g., the input data not removed by the first neural network(s) and/or the input data retrieved by the second neural network(s)) to determine uncertainty classifications associated with the data samples and a fourth neural network(s) may process the filtered input data to determine final object classifications associated with the data samples.


20240249446. TEXT-TO-IMAGE DIFFUSION MODEL WITH COMPONENT LOCKING AND RANK-ONE EDITING_simplified_abstract_(nvidia corporation)

Inventor(s): Yuval Atzmon of Hod Hasharon (IL) for nvidia corporation, Yoad Tewel of Tel Aviv-Yafo (IL) for nvidia corporation, Rinon Gal of Tel Aviv (IL) for nvidia corporation, Gal Chechik of Ramat Hasharon (IL) for nvidia corporation

IPC Code(s): G06T11/00, G06T7/10, G06V10/24

CPC Code(s): G06T11/00



Abstract: a text-to-image machine learning model takes a user input text and generates an image matching the given description. while text-to-image models currently exist, there is a desire to personalize these models on a per-user basis, including to configure the models to generate images of specific, unique user-provided concepts (via images of specific objects or styles) while allowing the user to use free text “prompts” to modify their appearance or compose them in new roles and novel scenes. current personalization solutions either generate images with only coarse-grained resemblance to the provided concept(s) or require fine tuning of the entire model which is costly and can adversely affect the model. the present description employs component locking and/or rank-one editing for personalization of text-to-image diffusion models, which can improve the fine-grained details of the concepts in the generated images, reduce the memory footprint update of the underlying model instead of full fine-tuning, and reduce adverse effects to the model.


20240249458. LEARNING DIRECTABLE VIRTUAL AGENTS THROUGH CONDITIONAL ADVERSARIAL LATENT MODELS_simplified_abstract_(nvidia corporation)

Inventor(s): Chen Tessler of Tel Aviv (IL) for nvidia corporation, Gal Chechik of Tel Aviv (IL) for nvidia corporation, Yoni Kasten of Tel Aviv (IL) for nvidia corporation, Shie Mannor of Tel Aviv (IL) for nvidia corporation, Jason Peng of Vancouver (CA) for nvidia corporation

IPC Code(s): G06T13/40, G06N3/08, G06T13/80

CPC Code(s): G06T13/40



Abstract: a conditional adversarial latent model (calm) process can be used to generate reference motions from a set of original reference movements to create a library of new movements for an agent. the agent can be a virtual representation various types of characters, animals, or objects. the calm process can receive a set of reference movements and a requested movement. an encoder can be used to map the requested movement onto a latent space. a low-level policy can be employed to produce a series of latent space joint movements for the agent. a conditional discriminator can be used to provide feedback to the low-level policy to produce stationary distributions over the states of the agent. a high-level policy can be employed to provide a macro movement control over the low-level policy movements, such as providing direction in the environment. the high-level policy can utilize a reward or a finite-state machine function.


20240249463. RAY TRACING USING RESERVOIR RESAMPLING WITH SPATIAL SHIFT-MAPPING_simplified_abstract_(nvidia corporation)

Inventor(s): Yaobin Ouyang of Shanghai (CN) for nvidia corporation, Nan Lin of Shanghai (CN) for nvidia corporation, Jacopo Pantaleoni of Berlin (DE) for nvidia corporation, Markus Kettunen of Urdorf (CH) for nvidia corporation, Shiqiu Liu of Santa Clara CA (US) for nvidia corporation

IPC Code(s): G06T15/06, G06T15/50

CPC Code(s): G06T15/06



Abstract: disclosed are apparatuses, systems, and techniques to render images with global illumination using efficient ray tracing, light source identification, and reservoir resampling that deploys temporal and spatial reservoirs.


20240249538. LONG-RANGE 3D OBJECT DETECTION USING 2D BOUNDING BOXES_simplified_abstract_(nvidia corporation)

Inventor(s): Zetong Yang of Rockville MD (US) for nvidia corporation, Zhiding Yu of Cupertino CA (US) for nvidia corporation, Ren Hao Wang of Toronto (CA) for nvidia corporation, Chris Choy of Los Angeles CA (US) for nvidia corporation, Anima Anandkumar of Pasadena CA (US) for nvidia corporation, Jose M. Alvarez Lopez of Mountain View CA (US) for nvidia corporation

IPC Code(s): G06V20/64, G06T7/50, G06T7/70, G06T7/80, G06V10/22, G06V10/82

CPC Code(s): G06V20/64



Abstract: 3d object detection is a computer vision task that generally detects (e.g. classifies and localizes) objects in 3d space from the 2d images or videos that capture the objects. current techniques used for 3d object detection rely on machine learning processes that learn to detect 3d objects from existing images annotated with high-quality 3d information including depth information generally obtained using lidar technology. however, due to lidar's limited measurable range, current machine learning solutions to 3d object detection do not support detection of 3d objects beyond the lidar range, which is needed for numerous applications, including autonomous driving applications where existing close or midrange 3d object detection does not always meet the safety-critical requirement of autonomous driving. the present disclosure provides for 3d object detection using a technique that supports long-range detection (i.e. detection beyond the lidar range).


20240250054. BARRIER FOR LIQUID METAL THERMAL INTERFACE MATERIAL IN AN ELECTRONIC DEVICE_simplified_abstract_(nvidia corporation)

Inventor(s): Malcolm GUTENBURG of San Francisco CA (US) for nvidia corporation, David HALEY of Beaverton OR (US) for nvidia corporation, Yunseok KIM of Pleasanton CA (US) for nvidia corporation, Amit KULKARNI of San Jose CA (US) for nvidia corporation

IPC Code(s): H01L23/00, H01L23/367, H01L25/18, H10B80/00

CPC Code(s): H01L24/26



Abstract: an electronic device comprises: a printed circuit board; an integrated circuit that is coupled to the printed circuit board on a first side and a thermal solution on a second side; a thermal interface material that is disposed between the integrated circuit and the thermal solution; and a first barrier seal that is disposed around a perimeter of the integrated circuit and is electrically insulative.


20240251114. DYNAMIC ASSIGNMENT OF DATA STREAM PROCESSING IN MULTI-CODEC SYSTEMS_simplified_abstract_(nvidia corporation)

Inventor(s): Swapnil Jagdish Rathi of Pune (IN) for nvidia corporation, Viranjan Vishwasrao Pagar of Pune (IN) for nvidia corporation, Bhushan Rupde of Pune (IN) for nvidia corporation, Kaustubh Purandare of San Jose CA (US) for nvidia corporation

IPC Code(s): H04N21/234, H04N21/258

CPC Code(s): H04N21/23418



Abstract: systems and methods for improved media stream processing. in at least one embodiment, a media stream is assigned to either a hardware processing engine or software processing engine based on a performance state of an application server and one or more parameters of the media stream.


20240251171. HALLUCINATING DETAILS FOR OVER-EXPOSED PIXELS IN VIDEOS USING LEARNED REFERENCE FRAME SELECTION_simplified_abstract_(nvidia corporation)

Inventor(s): Iuri FROSIO of Bergamo (IT) for nvidia corporation, Yazhou XING of Shenzhen (CN) for nvidia corporation, Chao LIU of Pittsburgh PA (US) for nvidia corporation, Anjul PATNEY of Kirkland WA (US) for nvidia corporation, Hongxu YIN of San Jose CA (US) for nvidia corporation, Amrita MAZUMDAR of San Francisco CA (US) for nvidia corporation, Jan KAUTZ of Lexington MA (US) for nvidia corporation

IPC Code(s): H04N23/73, H04N23/95

CPC Code(s): H04N23/73



Abstract: one or more embodiments include receiving one or more frames of a live video captured by a video capturing device, wherein the one or more frames include a current frame that is most-recently captured, identifying a set of reference frames included in the one or more frames based on at least the current frame, wherein each frame in the set of reference frames has a different exposure level relative to the current frame, determining, using one or more neural networks, a set of missing details for one or more regions of the current frame based on the set of reference frames, generating an updated version of the current frame based on the set of details, and outputting the updated version of the current frame in real-time.


NVIDIA Corporation patent applications on July 25th, 2024