NVIDIA Corporation (20240221763). WATERMARKING FOR SPEECH IN CONVERSATIONAL AI AND COLLABORATIVE SYNTHETIC CONTENT GENERATION SYSTEMS AND APPLICATIONS simplified abstract
WATERMARKING FOR SPEECH IN CONVERSATIONAL AI AND COLLABORATIVE SYNTHETIC CONTENT GENERATION SYSTEMS AND APPLICATIONS
Organization Name
Inventor(s)
Boris Ginsburg of Sunnyvale CA (US)
WATERMARKING FOR SPEECH IN CONVERSATIONAL AI AND COLLABORATIVE SYNTHETIC CONTENT GENERATION SYSTEMS AND APPLICATIONS - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240221763 titled 'WATERMARKING FOR SPEECH IN CONVERSATIONAL AI AND COLLABORATIVE SYNTHETIC CONTENT GENERATION SYSTEMS AND APPLICATIONS
The approaches presented in this patent application allow for the insertion of watermarks into synthesized content, such as audio content containing synthesized speech from a digital avatar in a 3D virtual environment.
- Watermarks can be inserted into synthetic speech audio generated by a text-to-speech (TTS) generator, such as a trained neural network.
- The presence of the audio watermark can be detected by a collaborative content generation platform, indicating that the content contains synthesized speech.
- The audio watermark is designed to be undetectable by the human ear during presentation, making it difficult to remove or modify.
- The watermark can be generated using a unique key or data known only to authorized entities, enhancing security and protection against tampering.
Potential Applications: - Protecting intellectual property rights in synthesized content - Verifying the authenticity of synthesized speech in virtual environments - Enhancing security measures for digital avatars and virtual content
Problems Solved: - Preventing unauthorized modification or removal of synthesized content - Ensuring the integrity and authenticity of synthesized speech in virtual environments
Benefits: - Enhanced security and protection for synthesized content - Improved verification of synthesized speech authenticity - Increased trust in digital avatars and virtual environments
Commercial Applications: Title: Secure Watermarking Technology for Synthesized Content This technology can be utilized in industries such as: - Virtual reality and augmented reality applications - Online gaming platforms - Digital entertainment and media production companies
Questions about Secure Watermarking Technology for Synthesized Content: 1. How does the watermark insertion process work in synthesized speech audio? The watermark is inserted using a unique key or data known only to authorized entities, making it difficult to remove or modify.
2. What are the potential applications of this technology beyond virtual environments? This technology can also be applied in industries such as online gaming, digital media production, and virtual reality applications.
Original Abstract Submitted
approaches presented herein provide for insertion of watermarks into synthesized content, such as audio content that may include synthesized speech to appear to be spoken by a digital avatar in a 3d virtual environment. a text-to-speech (tts) generator, such as a trained neural network, can be used to produce synthetic speech audio, which can have an audio watermark inserted therein. this watermark can be detected by a process of a collaborative content generation platform, for example, and an indication can be provided that the content contains synthesized speech. the presence of the audio watermark will generally not be detectable by the human ear during presentation. to make it difficult to remove or modify the watermark, the watermark can be generated using a key or other unique piece of data known only to authorized entities.