Microsoft technology licensing, llc (20240267524). REPROJECTING HOLOGRAPHIC VIDEO TO ENHANCE STREAMING BANDWIDTH/QUALITY simplified abstract

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REPROJECTING HOLOGRAPHIC VIDEO TO ENHANCE STREAMING BANDWIDTH/QUALITY

Organization Name

microsoft technology licensing, llc

Inventor(s)

Forrest Power Trepte of Redmond WA (US)

REPROJECTING HOLOGRAPHIC VIDEO TO ENHANCE STREAMING BANDWIDTH/QUALITY - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240267524 titled 'REPROJECTING HOLOGRAPHIC VIDEO TO ENHANCE STREAMING BANDWIDTH/QUALITY

The patent application describes improved video compression and streaming systems for environments with common camera motion, such as head-mounted displays. By combining a 3D representation of the user's environment, image data, and camera pose changes, data bandwidth needed for streaming video in the presence of camera motion is reduced.

  • Utilizes a 3D representation of the user's environment to optimize video compression and streaming.
  • Incorporates image data and camera pose changes to reduce data bandwidth requirements.
  • Specifically designed for environments with frequent camera motion, like head-mounted displays.
  • Enhances the efficiency of video transmission in dynamic settings.
  • Improves the overall quality and performance of video streaming systems.

Potential Applications: - Virtual reality and augmented reality applications - Live streaming events with moving cameras - Security and surveillance systems with rotating cameras

Problems Solved: - Addressing data bandwidth issues in video streaming with camera motion - Enhancing the quality of video transmission in dynamic environments

Benefits: - Reduced data bandwidth requirements - Improved video streaming performance - Enhanced user experience in dynamic video environments

Commercial Applications: Title: Enhanced Video Compression and Streaming Technology for Dynamic Environments This technology can be applied in various industries such as entertainment, security, and communication, where efficient video streaming in dynamic environments is crucial. It can benefit companies involved in virtual reality, live streaming, security systems, and more.

Questions about the technology: 1. How does this technology improve video streaming in environments with camera motion? 2. What are the key features that set this video compression and streaming system apart from traditional methods?


Original Abstract Submitted

improved video compression and video streaming systems and methods are disclosed for environments where camera motion is common, such as cameras incorporated into head-mounted displays. this is accomplished by combining a 3d representation of the shape of the user's environment (walls, floor, ceiling, furniture, etc.), image data, and data representative of changes in the location and orientation (pose) of the camera between successive image frames, thereby reducing data bandwidth needed to send streaming video in the presence of camera motion.