Meta platforms technologies, llc (20240256711). User Scene With Privacy Preserving Component Replacements simplified abstract

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User Scene With Privacy Preserving Component Replacements

Organization Name

meta platforms technologies, llc

Inventor(s)

Yuichi Taguchi of Los Gatos CA (US)

Gioacchino Noris of Zurich (CH)

Jessica Abad Kelly of London (GB)

Andrea Schaaf of Kirkland WA (US)

David Serrano of London (GB)

Cosmin Constantin of London (GB)

User Scene With Privacy Preserving Component Replacements - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240256711 titled 'User Scene With Privacy Preserving Component Replacements

The abstract of this patent application describes a system and method that can replace components descriptive of private real-world objects with generic components, convert image and/or sensor data into pose data for animating avatars, and play audio streams simultaneously.

  • The system and method obscure details of private real-world objects by using generic components.
  • Image and sensor data are transformed into pose data for animating avatars.
  • The recipient device can animate an avatar of the sender while playing an audio stream.
      1. Potential Applications:

This technology could be applied in virtual reality environments, video conferencing platforms, and entertainment industries for creating personalized avatars.

      1. Problems Solved:

This technology addresses the need for privacy protection of real-world objects while enabling personalized avatar animations.

      1. Benefits:

- Enhanced privacy protection for real-world objects - Personalized avatar animations for a more engaging user experience - Seamless integration of image and sensor data for avatar creation

      1. Commercial Applications:
        1. Title: Privacy-Enhanced Avatar Creation Technology

This technology can be utilized in virtual reality gaming, social media platforms, and video conferencing services to offer users a unique and secure way to interact online.

      1. Questions about the Technology:
        1. 1. How does this technology ensure the privacy of real-world objects?

This technology replaces descriptive components with generic ones, obscuring details of private objects.

        1. 2. What are the potential applications of using pose data for avatar animation?

Pose data can be used in virtual reality environments, video conferencing platforms, and entertainment industries for creating personalized avatars.


Original Abstract Submitted

in some implementations, the disclosed systems and methods can replace components descriptive of private real-world objects with generic components that obscure details of the private real-world objects, such as the objects' structure and semantic information. in some implementations, the disclosed systems and methods can convert image and/or sensor data into pose data that can be used by a recipient device to animate an avatar of the sender while the audio stream is being played.