Meta platforms technologies, llc (20240249461). VECTOR GRAPHIC TEXTURE ENGINE simplified abstract

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VECTOR GRAPHIC TEXTURE ENGINE

Organization Name

meta platforms technologies, llc

Inventor(s)

Sushant Kondguli of Newark CA (US)

Abhinav Golas of Burlingame CA (US)

VECTOR GRAPHIC TEXTURE ENGINE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240249461 titled 'VECTOR GRAPHIC TEXTURE ENGINE

The abstract of this patent application describes a computing system that determines pixel positions in different coordinate systems to associate them with vector shapes and texture colors.

  • The system projects pixel positions into an object-space coordinate system to determine projected pixel positions associated with vector shapes.
  • Each vector shape is associated with a texture color and a texture coordinate system.
  • By determining bounding boxes in the texture coordinate system based on pixel positions and corner positions, the system identifies vector shapes associated with the pixel.
  • This identification is based on the relative positions of the vector shapes and the bounding box in the texture coordinate system.

Potential Applications: This technology could be used in graphic design software to enhance the rendering of textures on digital images. It could also be applied in virtual reality and augmented reality systems to improve the visual quality of virtual environments.

Problems Solved: This technology addresses the challenge of accurately mapping pixel positions to vector shapes and texture colors in different coordinate systems. It streamlines the process of identifying vector shapes associated with specific pixels in digital images.

Benefits: Improved rendering of textures in digital images. Enhanced visual quality in virtual reality and augmented reality applications. Streamlined mapping of pixel positions to vector shapes and texture colors.

Commercial Applications: This technology could be valuable for companies developing graphic design software, virtual reality systems, and augmented reality applications. It could also be useful for video game developers looking to enhance the visual realism of their games.

Questions about the Technology: 1. How does this technology improve the rendering of textures in digital images? This technology enhances the accuracy of mapping pixel positions to vector shapes and texture colors, resulting in more realistic and detailed textures in digital images.

2. What are the potential applications of this technology in virtual reality and augmented reality systems? This technology can be used to improve the visual quality of virtual environments in VR and AR systems by accurately associating pixel positions with vector shapes and texture colors.


Original Abstract Submitted

in one embodiment, a computing system may determine a pixel position in a display coordinate system, the pixel position being associated with a pixel. the system may project the pixel position into an object-space coordinate system to determine a projected pixel position associated with vector shapes each being associated with a texture color. the vector shapes may be associated with a texture coordinate system. the system may determine a bounding box in the texture coordinate system based on the projected pixel position in the texture coordinate system and corner positions associated with the pixel. the system may identify one or more first vector shapes that are associated with the bounding box of the pixel based on relative positions of the one or more first vector shapes and the bounding box in the texture coordinate system.