Meta platforms technologies, llc (20240202988). Systems and Methods for Content Sharing Between Artificial-Reality Devices simplified abstract
Contents
- 1 Systems and Methods for Content Sharing Between Artificial-Reality Devices
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 Systems and Methods for Content Sharing Between Artificial-Reality Devices - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Commercial Applications
- 1.9 Prior Art
- 1.10 Frequently Updated Research
- 1.11 Questions about Shared Virtual Object Technology
- 1.12 Original Abstract Submitted
Systems and Methods for Content Sharing Between Artificial-Reality Devices
Organization Name
meta platforms technologies, llc
Inventor(s)
Alexander Michael Louie of Milpitas CA (US)
Michal Hlavac of Seattle WA (US)
Systems and Methods for Content Sharing Between Artificial-Reality Devices - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240202988 titled 'Systems and Methods for Content Sharing Between Artificial-Reality Devices
Simplified Explanation
The method described in the patent involves an operating system of an artificial-reality device receiving notifications about shared virtual objects from another artificial-reality device. These virtual objects are shared by placing them in a shared space anchored to a physical object. The first device then accesses descriptors of the physical object and a spatial-relationship definition, detects physical objects, determines the pose of the shared space, detects physical constraints, receives display instructions for the virtual objects, and renders them in the shared space.
- The method involves sharing virtual objects between artificial-reality devices.
- Virtual objects are placed in a shared space anchored to a physical object.
- The first device accesses descriptors of the physical object and a spatial-relationship definition.
- Physical objects are detected based on the descriptors.
- The pose of the shared space is determined.
- Physical constraints within the shared space are detected.
- Display instructions for the virtual objects are received.
- The virtual objects are rendered in the shared space.
Potential Applications
This technology could be used in various industries such as gaming, virtual reality experiences, remote collaboration, training simulations, and interactive storytelling.
Problems Solved
This technology solves the problem of seamlessly sharing virtual objects between different artificial-reality devices in a shared physical space.
Benefits
The benefits of this technology include enhanced collaboration, immersive experiences, realistic simulations, and interactive storytelling capabilities.
Commercial Applications
Title: Enhanced Virtual Collaboration and Simulation Technology This technology can be commercially applied in gaming, virtual reality experiences, remote collaboration tools, training simulations for various industries, and interactive storytelling platforms.
Prior Art
There may be prior art related to shared virtual spaces in artificial-reality devices and collaborative virtual environments.
Frequently Updated Research
Research on improving the rendering and interaction capabilities of shared virtual spaces in artificial-reality devices may be ongoing.
1. How does this technology improve collaboration between users of artificial-reality devices? 2. What are the potential limitations of sharing virtual objects in a physical space using this method?
Original Abstract Submitted
in one embodiment, a method includes, by an operating system of a first artificial-reality device, receiving a notification that virtual objects are shared with the first artificial-reality device by a second artificial-reality device, where the virtual objects are shared by being placed inside a sender-side shared space anchored to a physical object. the method further includes the first artificial-reality device accessing descriptors of a physical object and a spatial-relationship definition between the physical object and a receiver-side shared space, detecting physical objects based on the descriptors, determining pose of the receiver-side shared space, detecting physical constraints within the receiver-side shares space, receiving display instructions for the virtual objects, and rendering the virtual objects on the first artificial-reality device in the receiver-side shared space.