Meta platforms technologies, llc (20240160285). SYSTEMS AND METHODS FOR CONTEXTUALIZED INTERACTIONS WITH AN ENVIRONMENT simplified abstract
Contents
- 1 SYSTEMS AND METHODS FOR CONTEXTUALIZED INTERACTIONS WITH AN ENVIRONMENT
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 SYSTEMS AND METHODS FOR CONTEXTUALIZED INTERACTIONS WITH AN ENVIRONMENT - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
SYSTEMS AND METHODS FOR CONTEXTUALIZED INTERACTIONS WITH AN ENVIRONMENT
Organization Name
meta platforms technologies, llc
Inventor(s)
Faizan Muhammad of Medford WA (US)
Daniel Wetmore of Brooklyn NY (US)
SYSTEMS AND METHODS FOR CONTEXTUALIZED INTERACTIONS WITH AN ENVIRONMENT - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240160285 titled 'SYSTEMS AND METHODS FOR CONTEXTUALIZED INTERACTIONS WITH AN ENVIRONMENT
Simplified Explanation
The patent application describes a system for generating a 3D map of an environment using neuromuscular sensors worn by a user, along with a camera to capture information about the environment. This data is processed by a computer to enable the user to control smart devices and interact with others in the environment.
- Neuromuscular sensors worn by the user
- Camera on the user's carrier to capture environmental information
- Computer processor coupled to memory for processing data
- Enable user to control smart devices and interact with others
Potential Applications
This technology could be used in various applications such as:
- Virtual reality gaming
- Remote healthcare monitoring
- Smart home automation
Problems Solved
This technology helps in:
- Enhancing user interaction with smart devices
- Providing a more immersive experience in virtual environments
- Facilitating remote communication and monitoring
Benefits
The benefits of this technology include:
- Improved user experience and control
- Enhanced accessibility for individuals with mobility issues
- Increased efficiency in controlling smart devices
Potential Commercial Applications
The potential commercial applications of this technology could include:
- Gaming industry for immersive experiences
- Healthcare industry for remote patient monitoring
- Home automation industry for smart home solutions
Possible Prior Art
One possible prior art for this technology could be the use of motion sensors in gaming consoles to track user movements and interactions.
Original Abstract Submitted
computerized systems, methods, apparatuses, and computer-readable storage media are provided for generating a 3d map of an environment and/or for utilizing the 3d map to enable a user to control smart devices in the environment and/or to interact with a person in the environment. to generate the 3d map, perform the control, and/or interact with the person, a plurality of neuromuscular sensors may be worn by the user. the sensors may be arranged on a carrier worn by the user and may be configured to sense neuromuscular signals from the user. a camera configured to capture information about the environment may be arranged on the carrier worn by the user. the sensors and the camera provide data to a computer processor coupled to a memory.