MARCH 1, CORP. (20240267699). APPLICATIONS AND FORMAT FOR IMMERSIVE SPATIAL SOUND simplified abstract

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APPLICATIONS AND FORMAT FOR IMMERSIVE SPATIAL SOUND

Organization Name

MARCH 1, CORP.

Inventor(s)

Drazen Bosnjak of New York NY (US)

Dylan J. Marcus of New York NY (US)

APPLICATIONS AND FORMAT FOR IMMERSIVE SPATIAL SOUND - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240267699 titled 'APPLICATIONS AND FORMAT FOR IMMERSIVE SPATIAL SOUND

The patent application describes methods, systems, and apparatuses for generating a spatial audio format from an input audio source with individual channels designated to be played by corresponding speakers.

  • Input audio source may have one or more individual channels.
  • Individual channels of the audio source can be separated and input into a modeling space representing a multi-dimensional space.
  • Modeling space includes a plurality of emitters at various locations in a vector space.
  • Each individual channel can be panned to one or more emitters based on their proximity in the modeling space.
  • Plurality of emitters can be encoded into a single multichannel file.

Potential Applications: - Surround sound systems - Virtual reality audio experiences - Gaming audio design

Problems Solved: - Enhancing spatial audio experience - Optimizing sound distribution in multi-speaker setups

Benefits: - Immersive audio experience - Precise sound localization - Enhanced realism in audio playback

Commercial Applications: Spatial audio technology can be utilized in various industries such as entertainment, gaming, virtual reality, and audio production, enhancing user experiences and setting new standards for audio quality.

Questions about Spatial Audio Technology: 1. How does spatial audio technology improve user immersion in virtual reality environments? 2. What are the key differences between traditional stereo sound and spatial audio technology in terms of user experience and audio quality?


Original Abstract Submitted

methods, systems, and apparatuses are disclosed for generating a spatial audio format. an input audio source may include one or more individual channels. the one or more individual channels may be designated to be played by a corresponding one or more speakers. the one or more individual channels of the audio source may be separated. the one or more individual tracks may be input into a modeling space representing a multi-dimensional space. the modeling space may include a plurality of emitters at various locations in a vector space. each of the one or more individual channels may be panned to one or more of the plurality of emitters. the panning may be based on a normalized proximity of the one or more individual channels in the modeling space to the plurality of emitters. the one or more of the plurality of emitters may be encoded into a single multichannel file.